special unit tree s builder

special unit tree s builder

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

special unit tree s builder

Post by emmanuel »

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Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Post by Michilus_nimbus »

A TREES planting vehicle?
Does it just build features like Dragon's teeth, but with a tree model? imho this should be included in XTA :P
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Machiosabre
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Joined: 25 Dec 2005, 22:56

Post by Machiosabre »

I'd like a tree launching vehicle :D and the burning tree could also damage stuff as its laying there :lol:
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

The internal names of trees in spring are TreeType0 through to TreeType15 if you want to make such a unti in spring.
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emmanuel
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Joined: 28 May 2005, 22:43

Post by emmanuel »

this idea can join the post about gaya natural 3rd race
if a neutral unit like a ota monster will be the trees builder???
is the ai can build feature?
it seems ai not build minebomb and dragon teeth
isnt?

a gaya unit to destroy for some one want build light unit with low crushstrenght

(about crushstrenght =if the footprint maxslope crush in .TDF are only used because i see some time maxslope and crush in .FBI values =if the .fbi is priority ?)
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Spring AI's dotn build mines and dragonteeth because of them beign special case.

NTAI XE6 built minelayers which immediatly started piling nonblocking mines ontop fo eachother resultign in factory blowing up from mines closestbuildsite cant handle nonblockign mines
dragonteeth can eb sued in NTAI too tho usually for buildtree purposes (mongus sued them to tell when a buildtree had finished executing)

OTAI also builds Dragonteeth in rings around tis abse
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

talk about a 3rd race AI gaya natural or other idea for rebuilding crushed trees please
i think about convert core to stealth trees builder because i have nomany unit for my arm mod so but in the futur maybe i will need it

and is a spring possibility to have a multi AI as ota campaign???
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