LathanStanley wrote:
why not drop the waterline off the map, and make the space between the rocks real jagged so that it can't be built on, or traveled on, etc....
What the heck are you talking about? have you ever even played FF? Could you explain?... you do realise that that would looke like a big ugly sheer cliff with a asteroid that you couldn't see the bottom of wrapped around it. meh...
Optimus Prime wrote:thats great and it should work if the features under the water line are visible but i think they are!
The point is the red line must have a very low slope. I think thats a great idea.
objects under the void water are visible... THAT'S THE WHOLE POINT!
Warlord Zsinj wrote:Gnome did something very much like that for the Star Wars in Space mod, but he never released it because he got so frustrated with the collision detection on large units.
See... Colition detection of large units doesn't matter because the actual model iseffectively underground... so the collision detection is with the "island" not the the asteroid.