the main thing that annoys me is that the sounds the units make in response to you selecting them/ordering them changes volume the further away you are from them. i think that these sounds should be seperate and behave the same way regardless of the situation, unlikes battle noises and so forth.
now i dont know exactly how the volume level of stuff works, but i think certain sounds should have some sort of value that allows it to be heard over other sounds over a distance.
for example you should be able to hear the boom of a nuclear blast as a loud noise, even from a distance, and a laser as a faint noise.
well i dont know if im even discussing anything of importance anymore, but i had to get it outa my system so please excuse me if this seems like babble.
