I think most of the problem is the TDF file....
figuring
a- reclamation
b- its completely walk-through
c- footprint/size issues...
maybe I'll get it eventually...
edit:
Someone needs to "idiot-proof" all the map editing tools for modelers like me that are bad with code...
edit2:
It'd be different if I didn't spend.. about 4 and a half hours trying to figure this out already d-loading compiliers... map builders... smd thingamajigs.. and reading every tutorial and page in the wiki....
I guess I'm just a moron...

... urgh....
someone needs to make this REAL easy... make a "demo" map editing folder, then put EVERYTHING in it set it all up to run properlly, and zip the whole directory.. then stupid people like me and go... ok lets add:
texture.bmp
height.bmp
metal.bmp
click go on the "go.bat" file... (gives options for height etc)
new map generated:
NEWMAP.smt
NEWMAP.smf
if features are to be added...
just add the files in the right folders:
feature.bmp
*.s3o
*.tga
TEMPLATES for the *.tdf)
and click go on a second batch file... that would make my life, sooo, much easier....
the SMD file thingie is fine allready....
hell, you could code it into a fancy smanchy flash proggie... that'll run all that for you and ask you for specific things...
I'll give you a cookie if you can do it
