Better texture!
Made wind a bit less reliable 5 - 30 now
Changed the metal layout a bit


Have Fun!
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that not really true i only changed it a tiny bit.....Nemo wrote:Er, why did you change the wind?
The Cold Place is known as a consistantly high wind map - half of what made it play the way it did was because it tempted you into building windfarms, but those were VERY vulnerable to raids, which could completely devastate your economy very quickly.
Other than that, cool.
Oh please. Get over it. You are welcome to start making maps if you don't like it, or for that matter, just play the old version.Nemo wrote:Er...bad. Not good at all o_O
I don't want to sound like a purist, but this really can't be called a remake any more if you're going to chance something that central to the balance of the map. Right now, you can go water and dominate the shores (since ships are mucho-powerful), but you need a LOT of metal. since there's no metal in the water, people can be starved out by wiping out their mainland bases, forcing them to try to tidal+mm farm to keep up. Putting metal in the water removes the risk from going water - there's really no more incentive to go anything BUT water now.