.:New Map:. Glacier Pass

.:New Map:. Glacier Pass

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Forboding Angel
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.:New Map:. Glacier Pass

Post by Forboding Angel »

This is my first map with my custom winter climate for l3dt. Starts for as much as 5 people, while I would reccommend 4 vs 4, 5 vs 5 is possible.

Start positions are randomized and 1 and 2 starts are set up for random starts on 1 vs 1.

Download Here: - Fileuniverse is being a prick so for now it's on Savefile.com

http://www.savefile.com/files.php?fid=9957329

http://fileuniverse.com/?p=showitem&ID=2500

Screenies below :D

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Last edited by Forboding Angel on 15 Mar 2006, 03:25, edited 2 times in total.
Chocapic
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Post by Chocapic »

gimme gimme gimme :-)
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Argh
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Post by Argh »

I really like the height scaling on this- not ridiculous mountains, not too flat, and very detailed. The lighting, however, feels off. Needs stronger yellow, and it just doesn't have that bright, blinding feel of snow on a bright day. Considering the angle of the sun, based on the shadows, I'd expect things to be much brighter, with sharper contrast and much darker, bluer shadows.
IMSabbel
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Post by IMSabbel »

The problem with making the snow "realistically" bright that it hurts the eyes when playing for a while...
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Forboding Angel
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Post by Forboding Angel »

^^

exactly. I chose a pretty happy medium.
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SinbadEV
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Post by SinbadEV »

here's what you do then, your sky box is a crisp night sky with a very bright aurora borealis ("northern lights") effect seen on the "horizon", that way your current lighting would fit properly (might need to be a little darker...)
Chocapic
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Post by Chocapic »

SinbadEV wrote:here's what you do then, your sky box is a crisp night sky with a very bright aurora borealis ("northern lights") effect seen on the "horizon", that way your current lighting would fit properly (might need to be a little darker...)
naaa, i totaly disagree.
i love the sky exactly as it is
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SwiftSpear
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Post by SwiftSpear »

SinbadEV wrote:here's what you do then, your sky box is a crisp night sky with a very bright aurora borealis ("northern lights") effect seen on the "horizon", that way your current lighting would fit properly (might need to be a little darker...)
I really like this idea...
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Argh
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Post by Argh »

Or lower the angle of the sun... or really increase the number of cloudpuffs (I know zip about making maps right now, so this is just random garbage- I'll make a map or three when I'm done with the current build of NanoBlobs).

I'm not for "Snowblind, the Map"... I just want the light to not feel so... washed out and bleary- even a wee bit more yellow in the light, and darker, bluer ambient would make a big difference, without lightening it any. That said, it's still a neat map, and I'll try playing NanoBlobs with it tonight while testing AF's new NTAI.
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Weaver
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Post by Weaver »

It's a very good looking snow map, a tiny bit more rock showing might be even better. Wow I can almost hear that snow scrunch underfoot!
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Forboding Angel
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Post by Forboding Angel »

Heh, thanks guys. I could lighten it a bit, wouldn't be hard, however, the lighter it gets the more detail you lose in a snow type of map, generally. By detail I mean natural shadows etc. I dunno, I'll do a little experimentation.

I wanted to add a skybox so bad that was perfect for this map, however, there are exactly 0 tutorials that I could find, and I need something like that spelled out to me by the letter.

I also wanted to add features soo sooooo bad, but I have nada winter/ice features :(

While smoth breaks his back for me, he has a hell of a lot on his plate and I'm not gonna push him for more.

Thanks for the feedback guys!
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Forboding Angel
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Post by Forboding Angel »

Provided a more stable download link.
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NOiZE
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Post by NOiZE »

upload to FU please.
Chocapic
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Post by Chocapic »

well, ive played it today and the map looks and plays nice, i just think its should be slightly more white.
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Forboding Angel
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Post by Forboding Angel »

I sort of agree with you choc. If I had it my way it would be totally white (with variation), however, you remember the first version of canyons I released? Maybe you should go read the thread.
\

That's why it looks the way it does. I chose an easy on the eyes happy medium. Plus, I like it :D


Edit: Noize, I uploaded it a long time ago...

http://fileuniverse.com/?p=showitem&ID=2500
Chocapic
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Post by Chocapic »

yes i remember that hurting eyes topic, however if you take for instance the new noize's cold place remake , its increadibly more white than yours and then standart snow maps and i still like it a lot, despite some dificulties at glancing the minimap or so. (and typing ingame, lol)
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Forboding Angel
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Post by Forboding Angel »

meh ok, you win. I'll whiten the texture up a bit for my next snow map.
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