[website] Major bug fixed in Rapid / streamer.cgi

[website] Major bug fixed in Rapid / streamer.cgi

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abma
Spring Developer
Posts: 3423
Joined: 01 Jun 2009, 00:08
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[website] Major bug fixed in Rapid / streamer.cgi

Postby abma » 12 Mar 2018, 19:31

some stupid bug was fixed in streamer.cgi which is used at server side when games are downloaded via rapid.

streamer.cgi did not close the file handles used for reading files from the rapid pool. This made it send invalid data after more than 1024 files where opened. As streamer.cgi is closed after each transfer this resource leak was difficult to find.

So to download a game with more than 1024 files in the rapid pool needed multiple tries to succeed as a download usually was aborted by the client when it failed with corrupted data. Some older clients even didn't notice the corruption.

Basically only new players hit this bug because updates via rapid requires to download only the changed files which usually are less than 1024 files.

All rapid clients were affected by this bug.

Thanks go to the persistent bug reporters! :-)
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Silentwings
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Joined: 25 Oct 2008, 00:23
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Re: [website] Major bug fixed in Rapid / streamer.cgi

Postby Silentwings » 08 May 2018, 18:18

I still seem to suffer from this bug - or at least, my downloads of ba:test result in an error. Has the fix gone live?
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abma
Spring Developer
Posts: 3423
Joined: 01 Jun 2009, 00:08
x 139

Re: [website] Major bug fixed in Rapid / streamer.cgi

Postby abma » 08 May 2018, 18:44

what are you using to download from rapid?

error message? log files?
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