Volcanic Basin

Volcanic Basin

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Volcanic Basin

Post by Forboding Angel »

The rings you see are for the controlvictory gadget. Unless you have it in your game you won't see them.
Unless your game relies on Spring Features, you won't see any features.
This map has no metal spots. If you need metal spots, create a config to put in your game for them.

Unfortunately the lava didn't turn out as nicely as I wanted. Fiddling with the maths proved to be difficult, but I eventually succeeded in making it do what I wanted for the most part.

The dark screenshot is to show what it's like in a normal setting with los on.

It is intended to facilitate up to 8way ffa.

http://springfiles.com/spring/spring-ma ... anic-basin

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User avatar
Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Volcanic Basin

Post by Forboding Angel »

V3:
Fixed start positions
Optimized lava texture to use less resources (additionally, it's a dds now so hopefully less strain on crappy gpus)
Massively increased ebb and flow of lava
Lava is now underwater so that water settings such as reflective water will show the awesome reflections of lava bursts and it just looks better in general
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