Hi
i have the problem, that i need a weapon, which is not effected by gravity, but is also guided and a model. (speed shall be very low)
Is that possible? If yes - how?
thank you!
Is it possible to make weapons not effecte by gravity?
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- Optimus Prime
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- Joined: 03 Oct 2005, 14:31
Re: Is it possible to make weapons not effecte by gravity?
Sound likes a regular missile. Go copy the samson weapon (ARMTRUCK_MISSILE).Optimus Prime wrote:i need a weapon, which is not effected by gravity, but is also guided and a model
- Optimus Prime
- Posts: 755
- Joined: 03 Oct 2005, 14:31
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- Posts: 578
- Joined: 19 Aug 2004, 17:38
The actual problem with the current missiles and rockets are:
- they always leave a smoketrail
- they can never leave their designated range
the latter causes problems with low speed settings, because the missile terminates too early and falls down.
I had to make several changes to make the weapons respect their flighttime setting. I can't already remember what I changed, but it involved adding the tag to the weapondefhandler, and placing references to it in the needed areas. Without the flighttime, you can't make slow-moving guided projectiles.
- they always leave a smoketrail
- they can never leave their designated range
the latter causes problems with low speed settings, because the missile terminates too early and falls down.
I had to make several changes to make the weapons respect their flighttime setting. I can't already remember what I changed, but it involved adding the tag to the weapondefhandler, and placing references to it in the needed areas. Without the flighttime, you can't make slow-moving guided projectiles.
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10