no commander explosion

no commander explosion

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FoeOfTheBee
Posts: 557
Joined: 12 May 2005, 18:26

no commander explosion

Post by FoeOfTheBee »

What might cause a commander to just disappear instead of explode?

I'm stumped.

file here. It is the Xect Commander.
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

Check the ExplodeAs and... uhh, the other ExplodeAs (one's for normal explosions, one's for self destruct. They're usually right next to each other in FBI files) to make sure the names they reference are valid weapon names. That's how it rolls.
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FoeOfTheBee
Posts: 557
Joined: 12 May 2005, 18:26

Post by FoeOfTheBee »

Gnome wrote:Check the ExplodeAs and... uhh, the other ExplodeAs (one's for normal explosions, one's for self destruct. They're usually right next to each other in FBI files) to make sure the names they reference are valid weapon names. That's how it rolls.
Well, it really was that simple. I had done this already in Maelstrom's FBI editor, but I had also broken the editor it in such a way that the information was not written to the fbi file correctly. Lesson: check the version in the archive. Thanks Gnome.
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