If not, any chance someone would make it a reality?

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+9001zwzsg wrote:I wish autohosts would support being configured to use fixed and random start pos, and lobby to use a default StartPosType set in an EngineOptions.lua, instead of every level ignoring what the other levels want and force override their own immutable value.
Well, you're right. I should do this in the short run, but honestly, I kind of want to set up a sc2 style start location system. Reading from mapinfo is a good start, and I figured I'd give it a go when I got home after this weekend from what knorke posted.Jools wrote:Spads supports 3 startbox types: random, fixed and choose in game. Did you say you want something else?
Like said before, that gadget only handles the spawning, it doesnt override the startboxes and what they players are presented there. But iirc, if you return true, true from the gamesetup callin, it removes the ready button (that would be the second argument that does that).