SSMF mappers, please start setting default detailtex

SSMF mappers, please start setting default detailtex

Discuss maps & map creation - from concept to execution to the ever elusive release.

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

SSMF mappers, please start setting default detailtex

Post by Forboding Angel »

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detailTex = "detailtex2.bmp",
Please start setting this variable so that when someone uses advmapshading 0 it will default back to the usual detailtex instead of removing the detailtex altogether.
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