if los enabled
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if los enabled
hi
if i toggle LOS the map goes too bright almost white
without LOS With LOS http://paste.springfiles.com/view/77ac4e3b
edit :this was supposedly to be a reply to http://springrts.com/phpbb/viewtopic.php?f=12&t=32881
but missclick :D
if i toggle LOS the map goes too bright almost white
without LOS With LOS http://paste.springfiles.com/view/77ac4e3b
edit :this was supposedly to be a reply to http://springrts.com/phpbb/viewtopic.php?f=12&t=32881
but missclick :D
Last edited by TurBoss on 16 Jan 2015, 03:08, edited 1 time in total.
Re: if los enabled
the infolog is wrong, you aren't toggling los there
Re: if los enabled
pressing "L" ?
ive aded some pics to firs post
ive aded some pics to firs post
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: if los enabled
I have 50 bucks that says he is using a local widget that fucks with los/radar overlay colors.
Re: if los enabled
ive tryed several games (XTA ,Tech, BA, ...)
this didn't happend on 98.0
this didn't happend on 98.0
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: if los enabled
the common denominator would be local lua.
In game type
/luaui disable
then
/luarules disable
then try the L key toggle. Does the problem still persist?
In game type
/luaui disable
then
/luarules disable
then try the L key toggle. Does the problem still persist?
- Shadowfury333
- Posts: 55
- Joined: 25 Sep 2006, 00:32
Re: if los enabled
Does this happen in Zero-K? I rewrote that part of our minimap widget (yeah, radar colour stuff is in gui_chili_minimap.lua) to ensure that the brightness of any point in vision does not change when LOS view is enabled, so if it is messed up there, then something is very wrong.
I'm pretty sure the engine default does not work that way, though, and does end up brighter with LOS view on.
I'm pretty sure the engine default does not work that way, though, and does end up brighter with LOS view on.
Re: if los enabled
None of his infologs mention a local/user widget.
According to changelog there was changes to LOS system and maybe the computer does not like it.
Try:
-upload uncropped screenshot that shows if whole map goes white or only in LOS
-try changing settings related to map / shader / LOS
-make/download a Spring.SetLosViewColor widget that works in 98.0 and compare to test version
(not as fix but to see what happens)
According to changelog there was changes to LOS system and maybe the computer does not like it.
Try:
-upload uncropped screenshot that shows if whole map goes white or only in LOS
-try changing settings related to map / shader / LOS
-make/download a Spring.SetLosViewColor widget that works in 98.0 and compare to test version
(not as fix but to see what happens)
Re: if los enabled
98.0.1.268
no more white map but los is gone and this start apearing in infolog
http://paste.springfiles.com/view/73267062
98.0.1.269no more white map but los is gone and this start apearing in infolog
http://paste.springfiles.com/view/73267062
Re: if los enabled
> https://github.com/spring/spring/commit ... 581076e45f
> "I know it's broken, will fix it later"
It's "intentionally" in this state now, possibly all shaders won't work for a short while.
> "I know it's broken, will fix it later"
It's "intentionally" in this state now, possibly all shaders won't work for a short while.
Re: if los enabled
I had the same whitening issue with non-default springsettings.cfg
But everything is ok with default one. I gave up on finding what option was wrong, just made another clean config.
But everything is ok with default one. I gave up on finding what option was wrong, just made another clean config.
Re: if los enabled
Found the faulty option in my case (ReflectiveWater = 2).
http://springrts.com/mantis/view.php?id=4649
But looks like its not the case for TurBoss (there is ReflectiveWater = 0 in first thread post).
Also seems InfoTextures are WIP now, as i can't enable them in 98.0.1-284-gae0a419 develop, so maybe i should have wait it to work before pasting bug-report :)
http://springrts.com/mantis/view.php?id=4649
But looks like its not the case for TurBoss (there is ReflectiveWater = 0 in first thread post).
Also seems InfoTextures are WIP now, as i can't enable them in 98.0.1-284-gae0a419 develop, so maybe i should have wait it to work before pasting bug-report :)