
These are the two i have so far, with 3 or more on the way. As you can see they have a waist platter, hip joints, thighs, knees, calves, ankles, and feet, so I think that should be what is necessary to make it happen. All of the units will share the same parts from the waist down (they might look a little different, but fundamentally identical).
These units are going to be very fast (average movement speed around 5) and they will also have jumpjets (I haven't added the jets yet).
Zwzsg created the walkscript for the all terrain units in evo: https://github.com/EvolutionRTS/Evoluti ... ght.bos#L4
Most notably is the fact that I can time the animation by changing the walkperiod variable. Can someone help me out?