Bots dead on arrival. BA 8.03

Bots dead on arrival. BA 8.03

Here is where ideas can be collected for the skirmish AI in development

Moderators: hoijui, Moderators

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Norli
Posts: 5
Joined: 16 Oct 2014, 02:32

Bots dead on arrival. BA 8.03

Post by Norli »

Does a bots failure to initialize in the following error:
Error: Unknown skirmish AI specified:
cause the bot to fail to initialize? I am trying to spectate a match between two bots but am getting games that end instantly due to both sides starting dead. I can see both commander units available despite what the games closing screen says.
abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

Re: Bots dead on arrival. BA 8.03

Post by abma »

the ai's you specified in script.txt either don't exist or they fail to initialize for some reason. a complete infolog.txt would be useful.
Norli
Posts: 5
Joined: 16 Oct 2014, 02:32

Re: Bots dead on arrival. BA 8.03

Post by Norli »

Thank you for the response, sorry for not replying quicker. It turns out that I was trying to use an older script that used "gamehash", while the newer scripts generated by springlobby have "modhash" and "maphash". Also, my predecessor did not use the version trait when calling on which bots to use. Both of those issues have been fixed and now the bots initialize as expected.
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