Spring Cyclinder Smothing Shader

Spring Cyclinder Smothing Shader

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

Moderator: Moderators

Post Reply
User avatar
TA 3D
Posts: 260
Joined: 12 Nov 2004, 06:08

Spring Cyclinder Smothing Shader

Post by TA 3D »

Heres a little tip for all you modelers out there. In Spring there are some special shaders that will smoth cyclindrical geometry. Heres what I remember about it and how it works. Basiclly a cyclinder has to be atlest 6 sided for it to take effect, other then that no special work is required. Look at the Arm Sentitnal on the right to see an example of the smothing shader.
Image
Post Reply

Return to “Game Development”