- Fixed (hopefully) all bugs relating to end statistics and the internal procedure relating to it. Added two small buttons in
top right corner that let's you toggle between both graphs
- Airplanes now have less LOS and less AirLOS when they are landed. Now you can't land a peeper in a remote corner and gain LOS of
it until enemy discovers it.
- Fixed bug where landed fighters keep shooting at enemy stuff
- Increased turnrate of torpedoes from seaplanes so that they won't miss ships if dropped too close to them (15000 -> 25000)
- Added visual effects that help you see when a seaplane has submerged under water and risen above it again
- Fixed some ships shooting at aircraft (missile frigates, warlord, etc)
- Fixed bug where only arm construction seaplane could submerge and not core: now they both can
- Enable depthmod for some kbots and tanks, means that units move slower the deeper the water is:
Fido, maverick, can: max.slowdown in water = 33%
gimp, spiders: 50%
commanders: 45%
beaver, crab, triton, crock, garpike, muskrat: 50%
crawling bombs: 33%
- Widgets: mex upgrader error fixed, added options to tweak-gui widget: fullscreen option (requires spring 97), option to turn off
move-failed notifications when builder can't reach target), made select and center widget faster to zoom.
- Fixed although not mentioned elsewhere: can not select units after game ended.
Get it here:

http://springfiles.com/spring/games/xta-36