when i spawn shielded units, the number of particles increases significantly.
on an empty game, i spawned 10 shielded units, and it went from the base 300-400 particles to about "300 (1200)" (attached screenshot).
for every 10 shielded units i spawn after that, the number of particles outside the "( )" also increases by about 300.
btw, the default limit of simultaneous particles seems too low.
(when max number of simultaneous particles is reached, ceg aren't displayed anymore)
put it on http://springrts.com/mantis/view.php?id=3901
EDIT : the problem persists even if the units are spawned for an enemy team far away in the map, or if the shield is set to invisible (VisibleShield=0;).
shields and number of particles
Moderator: Moderators
shields and number of particles
- Attachments
-
- shield_particles_bug.jpg
- example with 10 shielded units in an empty test game
- (1.24 MiB) Not downloaded yet
Re: shields and number of particles
Have you tried turning it off and on again?
Re: shields and number of particles
not sure what you meant.
I tried to put the unit onoffable=1 and tested spawning a bunch and toggling on/off. It doesn't do anything.
I tried to put the unit onoffable=1 and tested spawning a bunch and toggling on/off. It doesn't do anything.
Re: shields and number of particles
Kloot @ mantis :
I forgot the visibleShieldHitFrames. It's "particle-free" now. Thanks.If you really want "particle-free" shields you must set VisibleShield=0 AND visibleShieldHitFrames=0.