why t3 can't pass dragons teeth?

why t3 can't pass dragons teeth?

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jamerlan
Balanced Annihilation Developer
Posts: 683
Joined: 20 Oct 2009, 13:04

why t3 can't pass dragons teeth?

Post by jamerlan »

t3 units like Shiva can't go thrue dragons teeth (t1 wall). It's a bug or desired behaviour?
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Silentwings
Posts: 3720
Joined: 25 Oct 2008, 00:23

Re: why t3 can't pass dragons teeth?

Post by Silentwings »

Bug. T3 have a moveclass which gives a crushstrength that should be enough to pass T1 dragons teeth, so I suspect a change/bug in engine has caused it. Put it onto trac?
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jamerlan
Balanced Annihilation Developer
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Joined: 20 Oct 2009, 13:04

Re: why t3 can't pass dragons teeth?

Post by jamerlan »

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: why t3 can't pass dragons teeth?

Post by knorke »

dragonteeth need mass set on their corpse-feature
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CarRepairer
Cursed Zero-K Developer
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Joined: 07 Nov 2007, 21:48

Re: why t3 can't pass dragons teeth?

Post by CarRepairer »

Sounds like BA could benefit from multi engine support since behaviors change with new releases.
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Silentwings
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Joined: 25 Oct 2008, 00:23

Re: why t3 can't pass dragons teeth?

Post by Silentwings »

Maybe a little - the truth is we prepare for engine updates very well and we rarely have more than minor issues (like this one) from it.
dansan
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Re: why t3 can't pass dragons teeth?

Post by dansan »

Silentwings wrote:Maybe a little - the truth is we prepare for engine updates very well and we rarely have more than minor issues (like this one) from it.
+1
Since at least 3 engine releases BA was well prepared, and just made a small fixing release a few days later. Thumbs-up to the maintainers.

I am wondering if it is possible (and worth the effort) to create regression / unit tests. I imagine them as AI-missions:
** dt-t3-regression-test: have a flat map with a karg surrounded by DTs, and a move-order to a target point. If the target is not reached by the karg within 1min -> test fail.

Maintainers/Testers could let the all tests run over night after compiling a new engine or before a new BA release.

Ofc if automatic testing is not desired or to much work, a list of tests (with descriptions of setup and tested problem) for testers and a wiki-page would work well too.

In your exp.: would it make sense to create regression tests (linked to trac-tickets)?
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Silentwings
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Joined: 25 Oct 2008, 00:23

Re: why t3 can't pass dragons teeth?

Post by Silentwings »

I think it wouldn't work for mods because there are *so* many things to check and we rarely see the same 'small' thing need attention twice. The long term issues are mostly complicated enough to need testing by hand.
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