This year I'm taking part in OneGameAMonth, and for this month's Game Prototype Challenge I decided to brush off my old meagre skills and make a Spring game in a week.

The given themes were "Homelessness" and "Magic", so I made a game with no fixed base, just lots of mobile factories, and lots of illusion and sleight-of-hand.
Details at http://alteredtree.co.uk/portfolios/sleight/.
Or if you're impatient, you can download the SDZ from http://sasha.sector-alpha.net/~ptsnoop/Sleight.sdz.
Maybe this'll persuade me to get properly back into Spring gamedev, and actually finish off Static Friction. Or maybe it won't. We'll see.
Let me know what you think.
EDIT - oh, and apparently I was too sleep deprived last night to put things in the right forum. Can someone please move this to Game Development?