I'm to the point where I think I can actually help with this. First off, I just want to get some input before trying to tackle any of it.
In no particular order some things I'd like to cover
-- Explain what each control generally looks like(with images and default skin) and some example use-cases; as well as explain the different properties and their effects.
-- Explain the skin system, or at least start off with a basic tutorial on creating/modifying a custom one.
-- Explain some functions and calls, e.g. Object:GetObjectByName(name)
and I guess basically how chili interfaces with the rest of your script/widget
-- Add random useful tidbits, e.g. prevent zooming while using the middle mouse over a certain window.
Let me know if there's anything I missed and any advice would be awesome
I also just want to note that chili is not Epic menu, integral menu, etc.. that you see in ZK, Evo and other games; those are widgets people wrote that use chili. Adding chili to a mod/game does nothing except allow you to run widgets that require the chili framework.
Future Disclaimer: I am still relatively new to spring, programming concepts, and open source in general so please forgive any incorrect terms/jargon or general ignorance
