Anyway, here they are:
- An 'undo' command
Ever done a ctrl-z followed by an attack order, only to discover that you accidentally have selected all your construction units as well? Well I have, and it's pretty annoying. An undo command would send them back to their factory-guardian orders they had before, saving the player a lot of trouble. - More detailed selection information
To stop the above from happening it would be nice to have the tooltip display a little more information than "37 units selected". How about "20 brawlers, 10 hawks, and 7 farks selected"? - A 'subtract from selection' command is already implemented, doh!
In addition to the previous suggestion, removing the 7 farks from the current selection would be the most obvious thing to do. What better tool than a 'subtract from selection' command? (If you've ever worked with Photoshop you'll know what I mean; shift adds and alt subtracts from the current selection). - A radar-detection unit
Ok, maybe I stole this one from SupCom. But the tactical information of whether or not you're in someone's radar range can be crucial sometimes. I'm pretty sure this can be coded into Spring, and it would make a superb addition to the gameplay imho. - A 'draw-in-map' cursor
I want a paint cursor when I press "~"! Please, someone, make me a paint cursor.