Isfeature units (dragons teeth, fort walls, etc)
Moderator: Moderators
Isfeature units (dragons teeth, fort walls, etc)
What is the reasoning behind making these units be features, without health bars, etc? I'd always just accepted it as being "the way it is"... but is there any actual benefit or reason for this?
(I mean, especially when we've got 5k units per player, etc)
(I mean, especially when we've got 5k units per player, etc)
So they don't take up unit slots, mainly... I'd rather not have to worry about crippling my attacking force's sizes just because I decided to fortify a couple defense towers. Even with 5000, it'd be a bit ridiculous to have them count against you. And of course they aren't auto-targetted that way, and they don't show up on radar (though that could be handled with stealth).
Plus since they aren't running scripts and all that constantly, I'm sure it's less of a strain than it would be otherwise.
The real question is why would you want them otherwise?
Plus since they aren't running scripts and all that constantly, I'm sure it's less of a strain than it would be otherwise.
The real question is why would you want them otherwise?
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Could it be made a mod option? Like the high trajectory tags in FBI files...Zaphod wrote:Not entirely, the lobby can choose, not the mod maker.Mods can choose to disable ghosting in the current build IIRC... and XTA doesn't have any false DTs anyways.
GhostBuildings=0; //Always off no matter what
GhostBuildings=1; //Always on no matter what
GhostBuildings=2; //User option in the lobby as it is now
That'd make a nice addition to modinfo.tdf... The same thing would be nice for auto-targetting radar dots.
See this is exactly why there needs to be an extendible script system instead of a crapload of fbi tags. Everytime something new gets added, everyone starts thinking of little exceptions to the rule to make things even better... Not that I mind that, but I'm saying it's better to postpone a lot of things...
- Targ Collective
- Posts: 202
- Joined: 12 Nov 2005, 14:16
I concur. There are real issues in the Spring engine that need resolving, well above and beyond the 'bells and whistles' type. Someone go bug a mod to make a dedicated 'Bells and Whistles' forum, so all these ideas can be collated instead of being buried under a mountain of future posts.
EDIT: Hang on, Zaphod's in this thread. Zaphod, you think that's a good idea?
The Collective
EDIT: Hang on, Zaphod's in this thread. Zaphod, you think that's a good idea?
The Collective