(Yes I have implemented the i_hate_cmd_set_wanted_max_speed.lua gadget from zk)
Unitname in Evo is ebomber. Notice that the weapon is NOT dropped=true,
Code: Select all
local weaponDefs = {
SBOMB = {
badTargetCategory = [[ARMORED LIGHT]],
AreaOfEffect = 250,
avoidFriendly = false,
ballistic = true,
burst = 10,
burstrate = 0.1,
cegTag = "lightbomb",
collideFriendly = false,
cylinderTargeting = true,
Commandfire = true,
explosionGenerator = "custom:dodaibomb",
energypershot = 1.25,
id = 5,
impulsefactor = 0,
interceptedByShieldType = 4,
name = "Bombs",
noSelfDamage = true,
range = 300,
reloadtime = 8,
weaponType = "Cannon",
sprayangle = 2000,
soundHit = "bombhit.wav",
soundStart = "18393_inferno_reject.wav",
startVelocity = 50,
turret = true,
tolerance = 1000,
weaponVelocity = 200,
customparams = {
damagetype = "bomber",
},
damage = {
default = 37.5,
},
},
}