RAI and EvoRTS

RAI and EvoRTS

Here is where ideas can be collected for the skirmish AI in development

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

RAI and EvoRTS

Post by Forboding Angel »

From what I can tell, RAI's only real failing is that maybe it tries to make mexes, but tries to offset them so much that the snapping cancels the order. Either that or the AI is reading the extractsmetal amount (Which is 0.00000000000000000001) and not the metalmake amount (which is 0.5).

At any rate, it starts building Metal Makers.

There really isn't any reason RAI should not work with Evo. AI's get free resources and unlimited power, so at that point, It's about as difficult as playing a game of BA.
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