Decals under Map Features

Decals under Map Features

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enetheru
Posts: 627
Joined: 11 Jun 2010, 07:32

Decals under Map Features

Post by enetheru »

I was wondering if there are any examples of ground decals under features, sort of like a shadow or something?
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enetheru
Posts: 627
Joined: 11 Jun 2010, 07:32

Re: Decals under Map Featuers

Post by enetheru »

well not like a shadow cause thats already in the engine, more like defining a texture for the ground so that we can put dirt around trees without having to bake it into the ground texture map. or for geothermal spots and metal spots making them look prettier as a decal only feature. etc etc..
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: Decals under Map Featuers

Post by FLOZi »

Decals for features are new to the engine... infact I think they are so new as to not be in 90.0 (not in the changelog!) :P
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Decals under Map Featuers

Post by knorke »

kloot added that:.
https://github.com/spring/spring/commit ... 35e33e5908

but yes, does not seem to work yet in 90.0
I copied this:

Code: Select all

useBuildingGroundDecal =true,
  buildingGroundDecalType = "grounddecal_factory.png",
  buildingGroundDecalSizeX = 5,
  buildingGroundDecalSizeY = 10,
from a unit into a feature and there was no ground decal.
(units can have decals if you didnt know)

Also tried

Code: Select all

useGroundDecal  =true,
  groundDecalTypeName  = "grounddecal_factory.png",
  groundDecalSizeX  = 5,
  groundDecalSizeY  = 10,
but same.
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enetheru
Posts: 627
Joined: 11 Jun 2010, 07:32

Re: Decals under Map Featuers

Post by enetheru »

ooh, then it sounds like the next release will make features look even better! :D
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Decals under Map Featuers

Post by Beherith »

Use them sparingly, they are quite expensive (test with BA and lots of buildings, then type /grounddecals 0 or 1)
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