As part of my ongoing documentation efforts (and before I can flesh out the wiki Units-WeaponDefs page in the 'new style') I am making a two-way table showing which weaponTypes implement which tags (File is excel 2007).
Currently there are three states,
- Green (x) - Implemented
- Orange (.) - No implementation desired for this weapontype
- Red (o) - Not implemented
Those marked with 'WeaponProjectile' mean that WeaponProjectile.cpp has some mention of the code so all WP based weapons (all except melee, rifle, shield) are marked as green - this may well not be the case, engine devs I could do with your help in these cases in particular.
So what does this have to do with anyone? Well I'd like people to look over what I've already done (especially those familiar with engine weapon code
