Pixelated Rainbow Glitch Maps?! Help!

Pixelated Rainbow Glitch Maps?! Help!

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StickFreeks
Posts: 5
Joined: 11 Jul 2012, 06:39

Pixelated Rainbow Glitch Maps?! Help!

Post by StickFreeks »

I recently installed Balanced Annihilation, and finally got it to run (and fixed the stupid Red Minimap from greening up my screen every time I constructed something), but my terrain is constantly filled with these massive arrays of glitchy RGB patterns. The most common ones are patchwork blue stripes across the entire map, and vertical pink and green ellipses. They look like something out of a graphics driver failure, but I'm not exactly sure. It makes the game difficult and annoying to play.

I couldn't find anything about it on the forums, so if somebody could please let me in on the secret to disabling my lovely rainbow map friends... I'd be much obliged.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Pixelated Rainbow Glitch Maps?! Help!

Post by Beherith »

Please make a screenshot of the bug (press f12 ingame).
StickFreeks
Posts: 5
Joined: 11 Jul 2012, 06:39

Re: Pixelated Rainbow Glitch Maps?! Help!

Post by StickFreeks »

Voila...
Attachments
screen00000.png
Here's a pretty one...
(2.11 MiB) Downloaded 2 times
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Pixelated Rainbow Glitch Maps?! Help!

Post by Beherith »

Graphics driver issue. Are you running an intel or AMD gpu? Are you on linux?
StickFreeks
Posts: 5
Joined: 11 Jul 2012, 06:39

Re: Pixelated Rainbow Glitch Maps?! Help!

Post by StickFreeks »

AMD.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Pixelated Rainbow Glitch Maps?! Help!

Post by Beherith »

Try upgrading to the latest AMD driver.
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hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: Pixelated Rainbow Glitch Maps?! Help!

Post by hoijui »

try disabling advanced map shading.
it is a spring setting:
AdvMapShading = 0
StickFreeks
Posts: 5
Joined: 11 Jul 2012, 06:39

Re: Pixelated Rainbow Glitch Maps?! Help!

Post by StickFreeks »

Okay, I disabled PixelBuffer objects, and that fixed the problem. Thanks guys! ^-^
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