No-explode that does not hit twice
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- Moderator
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No-explode that does not hit twice
I would like to make some noexplode weapons only collide once with each distinct unit on their path. I'm sure I could write this gadget but I recall someone saying that they already had an implementation. So to avoid duplicate work does anyone know if this gadget exists?
- Forboding Angel
- Evolution RTS Developer
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- Joined: 17 Nov 2005, 02:43
Re: No-explode that does not hit twice
no explode and bounce 1 iirc should do what you want.
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- Moderator
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Re: No-explode that does not hit twice
Didn't do what I want. bounce isn't even a tag according to the wiki.
Re: No-explode that does not hit twice
I believe he means numBounce:
https://github.com/spring/spring/blob/d ... r.cpp#L106
Wiki is out of date for weapon tags, hopefully I will rectify this over summer.
https://github.com/spring/spring/blob/d ... r.cpp#L106
Wiki is out of date for weapon tags, hopefully I will rectify this over summer.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: No-explode that does not hit twice
Used to be bounce O_o
It was a tag added at the bequest of EE due to fang's ion cannon tanks.
It was a tag added at the bequest of EE due to fang's ion cannon tanks.
Re: No-explode that does not hit twice
actuely already was dolan when added but it is unrelated anyway.Forboding Angel wrote:Used to be bounce O_o
I am not sure if this even possible with just tags.