Need base object to export to s3o

Need base object to export to s3o

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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Need base object to export to s3o

Post by Caydr »

What does this even mean? I've got an object selected as the base, yet still every time I try to export (from max8), I get this error. Doesn't matter if objects are grouped or independent, etc...
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Post by Caydr »

Bah, nevermind. Pontless to do anything until the 2048x2048 limit is removed.
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GrOuNd_ZeRo
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Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo »

Gah, you're telling me the new format doesn't support unlimited amounts of textures?!
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

Err, the 2048 limit doesn't apply to UVmapped s3os... that's kind of one of the points of moving to it.

I assume it means you need a groundplate face in the object as the root...
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Post by Caydr »

I removed all but one object from my unit, then it exported fine. No idea why... I tried selecting all kinds of different pieces.. :?
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