I have too many ideas for huge projects I'll never finish right now. I'd rather put those aside and work on something manageable for a bit. So, anyone have a suggestion?

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Humans cannot really comprehend Conway's game of life well enough to interact with it in any reasonable time frame. And tower defense sucks...Das Bruce wrote:Sticking with the theme, Game of Life Tower Defence.
gamemaker wasn't allowed (nor did we really intend to use it anyhow)smoth wrote:gamemaker?
Gamemaker media factory flash weirdness.FireStorm_ wrote: edit: shot of inspiration
You're wanting to do this all in 3D? I don't find unity too intimidating, but I'm specifically thinking something that's not going to take me an age to finish, since I want to have it ready for a resume item by mid summer.KaiserJ wrote:you could help me with my unity racing game; it uses procedural tracks (err... well... it will use them, once i've got the algorithm fleshed out) and is polycount-appropriate for mobile devices. think super offroad, but with a different track every time.
having someone to help with coding would be immensely helpful as it would free me up to work more on art assets; i'm as dumb as a rock but have been able to work things out so far (coding is in javascript and/or c#) so it makes me wonder what a competent coder would be able to accomplish: probably a shit-ton
not crossing my fingers, i haven't been able to lure anyone yet with my sweet candy.