major bug

major bug

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Silentwings
Posts: 3720
Joined: 25 Oct 2008, 00:23

major bug

Post by Silentwings »

at the moment, units in trans dont die, they just drop out, bounce a bit, and live on

this makes BA unplayable.
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jamerlan
Balanced Annihilation Developer
Posts: 683
Joined: 20 Oct 2009, 13:04

Re: major bug

Post by jamerlan »

Silentwings wrote:this makes BA unplayable.
It gives me lot's of fun! I like it! :-D
[DoR]Saruman
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ginekolog
Posts: 837
Joined: 27 Feb 2006, 13:49

Re: major bug

Post by ginekolog »

Also what is the problem with kbots? I have AK and when i click to change his path he stops a little bit and then changes direction. Makes em much slower than before, why?
[PinK]Pizzy
Posts: 3
Joined: 26 Nov 2011, 08:28

Re: major bug

Post by [PinK]Pizzy »

And also lich should die after comkill.Becouse it does not hurt after fly.
And if punisher use hijh traj kbot also fly and dont die.It can just fell down into ur basi and kill winds or nanos.
Tanks seems like have 1.22 speed.And kbot have old 1.0 speed.
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albator
Posts: 866
Joined: 14 Jan 2009, 14:20

Re: major bug

Post by albator »

There is a delay between each new construction for any unit is factory, basically that is increasing the bt

About pathing, units tend to try to go by paths where they just cannot (but where a flea could go) and jsut keep trying going there.
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jamerlan
Balanced Annihilation Developer
Posts: 683
Joined: 20 Oct 2009, 13:04

Re: major bug

Post by jamerlan »

albator wrote:There is a delay between each new construction for any unit is factory, basically that is increasing the bt
Especially it is annoying for air (except gunships).
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