Space Battles.....can they be done

Space Battles.....can they be done

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Yaaar's Revenge
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Joined: 15 Jul 2011, 15:50

Space Battles.....can they be done

Post by Yaaar's Revenge »

Hey all

Now, I know that "true" 3D space battles like in Homeworld cannot be done, but - is it possible to make a space battle similar to in Empire at War, treating the spacecraft as aircraft and having a "black" floor which looks like space

Is this doable, and if so has anyone done it before? Thanks
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Space Battles.....can they be done

Post by MidKnight »

THIS
Final Frontier
Eternal Struggle

These keywords, plus the search function and your own determination, will lead you to theanswers you seek.

Happy hunting! :-)
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Wombat
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Joined: 15 Dec 2008, 15:53

Re: Space Battles.....can they be done

Post by Wombat »

MidKnight wrote:THIS
THIS^
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Re: Space Battles.....can they be done

Post by zwzsg »

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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: Space Battles.....can they be done

Post by PicassoCT »

naah, i thought it was a idea thread, but the guy is serious- how boring.. good luck with your project.

something is wrong with spring, we do not attract those nubs anymoar, who poast there ideas. Starving troll starves, making sounds like the prisoners in dungeon keeper.
Google_Frog
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Re: Space Battles.....can they be done

Post by Google_Frog »

Yaaar's Revenge wrote:Now, I know that "true" 3D space battles like in Homeworld cannot be done
This is debatable. You can do 3d space with gunships and modification of their flight attributes (mainly cruise alt). This would get you something which is 3D.

For a more dependable 3D system you could use movectrl, customise a camera and create a 3D positioning widget. All these things are possible and may well be easier than writing your own engine from scratch. Spring does a lot more than movement.
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PicassoCT
Journeywar Developer & Mapper
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Re: Space Battles.....can they be done

Post by PicassoCT »

The problem with real "3dstrategy" is that you can not controll itwell.

You need to rewrite the controlls completely, into something photoshop like, in which you can paint 3dformations of spaceships in layers , and then move this 3dimensional picture from first person.
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MidKnight
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Re: Space Battles.....can they be done

Post by MidKnight »

PicassoCT wrote:The problem with real "3dstrategy" is that you can not controll itwell.

You need to rewrite the controlls completely, into something photoshop like, in which you can paint 3dformations of spaceships in layers , and then move this 3dimensional picture from first person.
On that note: Try Flotilla!
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MidKnight
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Re: Space Battles.....can they be done

Post by MidKnight »

PicassoCT wrote:The problem with real "3dstrategy" is that you can not controll itwell.

You need to rewrite the controlls completely, into something photoshop like, in which you can paint 3dformations of spaceships in layers , and then move this 3dimensional picture from first person.
On that note: Try Flotilla!
Image
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PicassoCT
Journeywar Developer & Mapper
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Re: Space Battles.....can they be done

Post by PicassoCT »

flotilla is turn based - but my concept would work out with rts, as long as you have enough prepainted 3dformations up your sleeve.
yanom
Posts: 323
Joined: 10 Jul 2009, 23:34

Re: Space Battles.....can they be done

Post by yanom »

We should make a Homeworld-esque mod, because Homeworld was the best RTS ever (even better than Total Annihilation, even), but we should start with just a 2d plane with ships as aircrafts* then work on the 3d bits later.

*you can also make them ships and make it voidwater map :D
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: Space Battles.....can they be done

Post by AF »

The homeworld models are floating around as OBJs ( or exportable from native format ) so if you want to go grab them and dont care about IP....
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PicassoCT
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Re: Space Battles.....can they be done

Post by PicassoCT »

Lucifer, you try to tempt the newcomers into fringing, how dare you!

And once they are hooked, you would be the first to extort money for not contacting homeworlds homeworld.
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AF
AI Developer
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Re: Space Battles.....can they be done

Post by AF »

PicassoCT wrote:Lucifer, you try to tempt the newcomers into fringing, how dare you!

And once they are hooked, you would be the first to extort money for not contacting homeworlds homeworld.
You've been speaking with the Trade federation haven't you? Vaygr swine! You shall not foil my plans!¬
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
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Re: Space Battles.....can they be done

Post by PicassoCT »

Now..
POW..
OHGHM
OUW..
You cannot silence the truth..

mMMMM MH mMmM MMm mMMMM HMM MMM H m MMMM Mm mH mMMMMm Hm MMMM M MmM M H MM MMM HMMmM MmMM mmm MMm MmM HMM mMH mMMMM MH mMmM mmm mmm mMm MM M MMM MmMmMm
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AF
AI Developer
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Re: Space Battles.....can they be done

Post by AF »

*hyperspace windows detected*

*enemy fleet has arrived*

*mothership. destroyed*
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Space Battles.....can they be done

Post by smoth »

We should
if by we you mean everyone works and you have brilliant ideas... See my next message
but we should start with just a 2d plane with ships as aircrafts* then work on the 3d bits later.
Nope.jpg
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KDR_11k
Game Developer
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Re: Space Battles.....can they be done

Post by KDR_11k »

yanom wrote:We should make a Homeworld-esque mod, because Homeworld was the best RTS ever (even better than Total Annihilation, even), but we should start with just a 2d plane with ships as aircrafts* then work on the 3d bits later.

*you can also make them ships and make it voidwater map :D
As has been pointed out, THIS is already a 2d plane space mod on a voidwater map.
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PicassoCT
Journeywar Developer & Mapper
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Re: Space Battles.....can they be done

Post by PicassoCT »

Just lacks Enders Game liek story.
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