Stategical Playing to Elminate "Unhealthy" Games

Stategical Playing to Elminate "Unhealthy" Games

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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Stategical Playing to Elminate "Unhealthy" Games

Post by SinbadEV »

I have a theory:

People often complain that "everyone plays mob vs mob BA on DSD" and I don't really have a vested interest in the matter but... someone mentioned something in the nostalgia thread about speedmetal and I got to thinking... if you REALLY hate DSD so much perhaps you can get rid of it... by playing it more.

How this works:

Good Players play on DSD until they are so good at it that n00bs can't have fun on it anymore... they are forced to find a different map to play on because they get tired of being trounced on the same map.

Bonus points if you win with "annoying strategies" like com-napping, harvesting partners com to tech to advanced and rush, con-swarming to reclaim enemy defenses, and carrying units outside of the map for surprise attacks from behind (not sure if those strategies are valid in this case but the general principle is to make it "not fun")

Thoughts?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by smoth »

Or it will just run off more players this community is toxic enough
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1v0ry_k1ng
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Joined: 10 Mar 2006, 10:24

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by 1v0ry_k1ng »

the top players feed the bottom players lots of metal, the bottom players power through the flatlands and win?
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Cheesecan
Posts: 1571
Joined: 07 Feb 2005, 21:30

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by Cheesecan »

Doesn't sound effective. How about we just ban DSD in lobby clients instead, any takers? I can be the first to do it.
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knorke
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Joined: 22 Feb 2006, 01:02

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by knorke »

so basically you want more unbalanced vet vs noob games?
And this will somehow generate more fun?
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Beherith
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Joined: 26 Oct 2007, 16:21

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by Beherith »

On second thought, what sinbad wrote is what is actually happening. But except for noobs finding different maps, they leave.
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SinbadEV
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Joined: 02 May 2005, 03:56

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by SinbadEV »

knorke wrote:so basically you want more unbalanced vet vs noob games?
And this will somehow generate more fun?
YES and NO
The idea is to make LESS fun to play the "bad" games* none of the vets want to play... forcing the n00bs who enjoy the "bad" games to play the "good" games that the vets do want to play.

The "plan" will only work if these games can be ended before the n00bs have a chance to have fun playing sim-city or whatever it is people complain about n00bs doing these days.

This is also assuming that vets acctually could agree that a specific game was "bad" and should be the target of this strategy.


*"bad" games meaning poor combinations of "GameTypeX of GameY on MapZ" not a bad "Game/Mod"
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TradeMark
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Joined: 17 Feb 2006, 15:58

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by TradeMark »

ive already suggested this on the other thread(s)

best approach could be to write a bot that joins in DSD games and uses dirty tactics in their games and automatically changes nick if he gets banned... shouldnt be that hard to program lua that makes automatic base porc and then spams air and tries to comnap every enemy commander, which should be super easy for an AI to do since he can handle multiple targets at same time...

although, the problem with this is that the noobs will always find some other easy going map, so.. its still pointless to try to make noobs feel bad... just drives people away from this project. i dont see a problem with people playing whatever they want.

best way to eliminate this DSD crap is to limit servers to have max 5v5. (or as i suggested in the other thread, make >10 players games cost 5 bucks, now everyone wins!)
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Teutooni
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Joined: 01 Dec 2007, 17:21

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by Teutooni »

Wait, did a moderator just encourage players to ruin games for others? Wow. :mrgreen:

A system of sanctioned trolls, who have the permission to be dicks for the greater good? They could have a new nice lobby icon too.
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SinbadEV
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Joined: 02 May 2005, 03:56

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by SinbadEV »

Teutooni wrote:Wait, did a moderator just encourage players to ruin games for others? Wow. :mrgreen:

A system of sanctioned trolls, who have the permission to be dicks for the greater good? They could have a new nice lobby icon too.
I'm a forum moderator... I was unaware that certain play styles were were forbidden... I was thinking more along the lines of "playing to win and humiliate your opponents" rather then giving people permission to be dicks.

Take what I said before and add "without breaking any rules or being a dick" where appropriate.
luckywaldo7
Posts: 1398
Joined: 17 Sep 2008, 04:36

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by luckywaldo7 »

Haha, actually like years ago I suggested all CA players should go play BADSD and ruin their 8v8 by fac-sharing for flash or peewee spam every game. Too difficult stacking people onto one team though.
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Johannes
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Re: Stategical Playing to Elminate "Unhealthy" Games

Post by Johannes »

luckywaldo7 wrote:Haha, actually like years ago I suggested all CA players should go play BADSD and ruin their 8v8 by fac-sharing for flash or peewee spam every game. Too difficult stacking people onto one team though.
That would be a vast improvement over usual DSD antics actually.
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knorke
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Re: Stategical Playing to Elminate "Unhealthy" Games

Post by knorke »

easiest way to ruin games is to dgun your allies.
i suggest we do this.
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Cheesecan
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Joined: 07 Feb 2005, 21:30

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by Cheesecan »

Yeah you could write a bot that joins DSD games and dguns allies.

Would be so funny to watch the reactions.. you should make the bot log all the chat and up it somewhere for fun.
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knorke
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Re: Stategical Playing to Elminate "Unhealthy" Games

Post by knorke »

[16:01] [s2]bobbel !ban knorkebot
[16:01] * bobbelhost * Full ban added for user "knorkebot" (perm-ban)

[03:06] [s2]bobbel !ban [RoX]knorke for botspamming
[03:06] * bobbelhost * Invalid ban command usage (invalid ban type). [s2]bobbel, please refer to help sent in private message.
[03:07] * bobbelhost * Hi Taro (Experienced player), welcome to bobbelhost (SPADS 0.9.3a1, automated host). For help, say "!help". Map link: http://spring.jobjol.nl/search_result.p ... select_all
[03:07] [s2]bobbel !ban [RoX]knorke 1 10000h for botspamming
[03:07] * bobbelhost * Battle ban added for user "[RoX]knorke" (duration: 1 year, 51 days and 16 hours)
:regret:
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SinbadEV
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Joined: 02 May 2005, 03:56

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by SinbadEV »

knorke wrote:
[16:01] [s2]bobbel !ban knorkebot
[16:01] * bobbelhost * Full ban added for user "knorkebot" (perm-ban)

[03:06] [s2]bobbel !ban [RoX]knorke for botspamming
[03:06] * bobbelhost * Invalid ban command usage (invalid ban type). [s2]bobbel, please refer to help sent in private message.
[03:07] * bobbelhost * Hi Taro (Experienced player), welcome to bobbelhost (SPADS 0.9.3a1, automated host). For help, say "!help". Map link: http://spring.jobjol.nl/search_result.p ... select_all
[03:07] [s2]bobbel !ban [RoX]knorke 1 10000h for botspamming
[03:07] * bobbelhost * Battle ban added for user "[RoX]knorke" (duration: 1 year, 51 days and 16 hours)
:regret:
LMAO
Missile John
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Joined: 04 May 2011, 18:21

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by Missile John »

There are many ways to ruin peoples games on dsd, I am somewhat of an expert in these matters and I will gladly share my knowledge.

One way which will really annoy people is to take the tech spot at the back, tech up and make a couple of nuke silos. By this time, everyone will have invested a lot of time and effort into the game and will be extra pissed when you start nuking all your allies bases for gg.

Another way which is a personal favourite of mine is to, again, take the tech spot and tech up till you can mass produce both t1 transports and decoy coms. When you have enough of each for every player on your team, start replacing all your allies coms with decoy coms and they never notice. When you have all your allies coms loaded into transports, self d them all at the same time and the game will randomly end after 15 or so minutes causing mass rage, panic and confusion. (You also rarely get discovered/banned from the autohost)

What I also often enjoy using is, take some time out of your regular morty/pyro production to make a few crawling bombs, park them all next one of your allies adv fusions and detonate while his cursor is elsewhere. Then try to get another one of your allies banned by claiming you saw them fire a nuke at him. I suppose another way of doing this is mines from commando/minelayer.

If your bored and want to go for less effective but more interesting tactics you could try mass rezbot reclaiming all your allies bases into nothingness or emp/napping all your enemies units and dropping them all over your allies bases.

I've only done it once but constantly firing emp launcher or detonating spy kbots to emp your allies anti nukes is quite humorous and I still remained undetected while they all got nuked and raged about it.
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by SinbadEV »

Missile John wrote:There are many ways to ruin peoples games on dsd, I am somewhat of an expert in these matters and I will gladly share my knowledge.

One way which will really annoy people is to take the tech spot at the back, tech up and make a couple of nuke silos. By this time, everyone will have invested a lot of time and effort into the game and will be extra pissed when you start nuking all your allies bases for gg.

Another way which is a personal favourite of mine is to, again, take the tech spot and tech up till you can mass produce both t1 transports and decoy coms. When you have enough of each for every player on your team, start replacing all your allies coms with decoy coms and they never notice. When you have all your allies coms loaded into transports, self d them all at the same time and the game will randomly end after 15 or so minutes causing mass rage, panic and confusion. (You also rarely get discovered/banned from the autohost)

What I also often enjoy using is, take some time out of your regular morty/pyro production to make a few crawling bombs, park them all next one of your allies adv fusions and detonate while his cursor is elsewhere. Then try to get another one of your allies banned by claiming you saw them fire a nuke at him. I suppose another way of doing this is mines from commando/minelayer.

If your bored and want to go for less effective but more interesting tactics you could try mass rezbot reclaiming all your allies bases into nothingness or emp/napping all your enemies units and dropping them all over your allies bases.

I've only done it once but constantly firing emp launcher or detonating spy kbots to emp your allies anti nukes is quite humorous and I still remained undetected while they all got nuked and raged about it.
While your stories are entertaining I feel like griefing ones allies would give players reason to hate you while the goal it to convince them to hate 8v8BADSD
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Cheesecan
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Joined: 07 Feb 2005, 21:30

Re: Stategical Playing to Elminate "Unhealthy" Games

Post by Cheesecan »

Blowing up crawling bombs in bases and blaming others.. that sounds a bit like the phantom custom map in SC2.

But if all forum goers troll DSD now then they will get banned which will create a DSD noob haven of epic proportions..mission failed right there.
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Jazcash
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Re: Stategical Playing to Elminate "Unhealthy" Games

Post by Jazcash »

There are a few holes with this theory:
  • There are hardly any good BA players left
  • 16-24 player DSD is already 50% faggotry anyway
  • Dgun allies or pull anything like it and everybody will just vote to kick you
  • Doing weird strategies as you suggested makes the game more fun, not less fun. The ultimate level of bored for DSD has already been achieved. It's called teching and dragging the game out for about 40 minutes.
  • The current DSD trend is a much bigger scale problem than SpeedMetal used to be. The only way I can see out is by taking DSD off the default rotation for all autohosts and getting rid of DSD-Dedicated Autohosts and putting something else in its place.
People play DSD because people play DSD.
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