Spring crashes after loading Tiles

Spring crashes after loading Tiles

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Gorald
Posts: 1
Joined: 18 Apr 2011, 23:57

Spring crashes after loading Tiles

Post by Gorald »

Hey Guys, i got a problem with SpringLobby...

Everytime i want to play a Game( ex. Supreme Anihilation) and start the Map i want to play, Spring crashes after loading the Tiles( which were about 127000).
It's with every Gametype and Map the same.

It made an Stacktrace in my infolog, so i can post it( thanks Spring :) )
LogOutput initialized.
Spring 0.82.7.1 (0.82.7.1)
Build date/time: Jan 8 2011 00:17:26
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Use "none" to disable the default log subsystems.
using configuration source "C:\Users\Gorald\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
AMD Athlon(tm) II X2 250 Processor; 4094MB RAM, 8186MB pagefile
OS: emulated 32bit mode
Using read-write data directory: D:\Spring\
Scanning: D:\Spring\maps
Scanning: D:\Spring\base
Scanning: D:\Spring\games
Scanning: D:\Spring\mods
Supported Video modes: 1280x1024, 1280x960, 1152x864, 1024x768, 800x600, 720x405, 640x480, 640x360
Video mode set to 1024x768/32bit
[f=0000000] SDL: 1.2.10
[f=0000000] GL: 4.1.0
[f=0000000] GL: NVIDIA Corporation
[f=0000000] GL: GeForce GTX 460/PCI/SSE2
[f=0000000] GLSL: 4.10 NVIDIA via Cg compiler
[f=0000000] GLEW: 1.5.4
[f=0000000] Joysticks found: 0
[f=0000000] Joystick 0 not found
[f=0000000] Loading startscript from: D:\Spring\\script.txt
[f=0000000] Connecting to local server
[f=0000000] Binding UDP socket to IP (v6) :: Port 8452
[f=0000000] [UDPListener] succesfully bound socket on port 8452
[f=0000000] Starting GameServer: 9 ms
[f=0000000] Starting demo recording
[f=0000000] Using map Supreme Battlefield
[f=0000000] Recording demo demos/20110418_235205_Supreme Battlefield_0.82.7.sdf
[f=0000000] Using mod Supreme Annihilation U36 V1.0
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] air absorption enabled: 0.1
[f=0000000] Using mod archive Supreme Annihilation U36 V1.0.sdz
[f=0000000] Loading client data: 550 ms
[f=0000000] User number 0 (team 1, allyteam 0)
[f=0000000] [Sound] parsed 25 sounds from gamedata/sounds.lua
[f=0000000] Loading sounds: 2 ms
[f=0000000] Camera and mouse: 130 ms
[f=0000000] Parsing unit icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.435000
[f=0000000] Loading GameData Definitions: 477 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map
[f=0000000] Calculating smooth height mesh
[f=0000000] Calculating smooth mesh: 1222 ms
[f=0000000] Number of damage types: 41
[f=0000000] Creating unit textures
[f=0000000] Loading weapon definitions
[f=0000000] Loading unit definitions
[f=0000000] Inconsistent movedata 22 for alligator (moveclass tankhover4): floater, but not a ship movetype
[f=0000000] Inconsistent movedata 22 for arm_morgawr (moveclass tankhover4): floater, but not a ship movetype
[f=0000000] Loading feature definitions
[f=0000000] Initializing map features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Error opening cache\paths\Supreme Battlefield3182729367.pe.zip
[f=0000000] PathCosts: precached 1 of 65536
[f=0000000] PathCosts: precached 4098 of 65536
[f=0000000] PathCosts: precached 8194 of 65536
[f=0000000] PathCosts: precached 12290 of 65536
[f=0000000] PathCosts: precached 16386 of 65536
[f=0000000] PathCosts: precached 20483 of 65536
[f=0000000] PathCosts: precached 24580 of 65536
[f=0000000] PathCosts: precached 28677 of 65536
[f=0000000] PathCosts: precached 32774 of 65536
[f=0000000] PathCosts: precached 36870 of 65536
[f=0000000] PathCosts: precached 40967 of 65536
[f=0000000] PathCosts: precached 45064 of 65536
[f=0000000] PathCosts: precached 49161 of 65536
[f=0000000] PathCosts: precached 53257 of 65536
[f=0000000] PathCosts: precached 57354 of 65536
[f=0000000] PathCosts: precached 61452 of 65536
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] Error opening cache\paths\Supreme Battlefield3182729391.pe2.zip
[f=0000000] PathCosts: precached 1 of 4096
[f=0000000] PathCosts: precached 257 of 4096
[f=0000000] PathCosts: precached 514 of 4096
[f=0000000] PathCosts: precached 770 of 4096
[f=0000000] PathCosts: precached 1026 of 4096
[f=0000000] PathCosts: precached 1283 of 4096
[f=0000000] PathCosts: precached 1539 of 4096
[f=0000000] PathCosts: precached 1795 of 4096
[f=0000000] PathCosts: precached 2051 of 4096
[f=0000000] PathCosts: precached 2308 of 4096
[f=0000000] PathCosts: precached 2564 of 4096
[f=0000000] PathCosts: precached 2821 of 4096
[f=0000000] PathCosts: precached 3077 of 4096
[f=0000000] PathCosts: precached 3333 of 4096
[f=0000000] PathCosts: precached 3590 of 4096
[f=0000000] PathCosts: precached 3846 of 4096
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 9b6c5e79
[f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[f=0000000] Loading .smt tile-file "maps/Supreme Battlefield.smt"
[f=0000000] Loading 126815 tiles from file 1/1
[f=0000000] Spring 0.82.7.1 (0.82.7.1) has crashed.
[f=0000000] Exception: Illegal instruction (0xc000001d)
[f=0000000] Exception Address: 0x2928ae70
[f=0000000] DLL information:
[f=0000000] 0x00400000 spring
[f=0000000] 0x775b0000 ntdll
[f=0000000] 0x75a80000 kernel32
[f=0000000] 0x769b0000 KERNELBASE
[f=0000000] 0x10000000 DevIL
[f=0000000] 0x77070000 MSVCRT
[f=0000000] 0x76bb0000 ADVAPI32
[f=0000000] 0x76d00000 sechost
[f=0000000] 0x75890000 RPCRT4
[f=0000000] 0x75120000 SspiCli
[f=0000000] 0x75110000 CRYPTBASE
[f=0000000] 0x6e300000 GLU32
[f=0000000] 0x6e230000 OPENGL32
[f=0000000] 0x76b20000 GDI32
[f=0000000] 0x768a0000 USER32
[f=0000000] 0x76b10000 LPK
[f=0000000] 0x76a00000 USP10
[f=0000000] 0x70910000 DDRAW
[f=0000000] 0x70900000 DCIMAN32
[f=0000000] 0x756e0000 SETUPAPI
[f=0000000] 0x75360000 CFGMGR32
[f=0000000] 0x75390000 OLEAUT32
[f=0000000] 0x75180000 ole32
[f=0000000] 0x75680000 DEVOBJ
[f=0000000] 0x733f0000 dwmapi
[f=0000000] 0x76e40000 IMAGEHLP
[f=0000000] 0x6fbc0000 mingwm10
[f=0000000] 0x75b80000 SHELL32
[f=0000000] 0x76ab0000 SHLWAPI
[f=0000000] 0x756a0000 WS2_32
[f=0000000] 0x76aa0000 NSI
[f=0000000] 0x61b80000 zlib1
[f=0000000] 0x70780000 vorbisfile
[f=0000000] 0x68140000 ogg
[f=0000000] 0x64cc0000 vorbis
[f=0000000] 0x6b600000 OpenAL32
[f=0000000] 0x73380000 WINMM
[f=0000000] 0x66fc0000 freetype6
[f=0000000] 0x62aa0000 glew32
[f=0000000] 0x00330000 SDL
[f=0000000] 0x7c340000 MSVCR71
[f=0000000] 0x76ca0000 IMM32
[f=0000000] 0x767d0000 MSCTF
[f=0000000] 0x00390000 guard32
[f=0000000] 0x74f00000 VERSION
[f=0000000] 0x74ef0000 fltlib
[f=0000000] 0x745b0000 dsound
[f=0000000] 0x733c0000 POWRPROF
[f=0000000] 0x77120000 CLBCatQ
[f=0000000] 0x732a0000 MMDevApi
[f=0000000] 0x72f60000 PROPSYS
[f=0000000] 0x6f000000 wdmaud
[f=0000000] 0x73440000 ksuser
[f=0000000] 0x6eff0000 AVRT
[f=0000000] 0x73260000 AUDIOSES
[f=0000000] 0x6efe0000 msacm32
[f=0000000] 0x743a0000 MSACM32
[f=0000000] 0x6efd0000 midimap
[f=0000000] 0x735e0000 profapi
[f=0000000] 0x73180000 uxtheme
[f=0000000] 0x69500000 nvoglv32
[f=0000000] 0x75650000 WINTRUST
[f=0000000] 0x76d20000 CRYPT32
[f=0000000] 0x75880000 MSASN1
[f=0000000] 0x6e200000 DINPUT
[f=0000000] 0x6e1f0000 HID
[f=0000000] 0x74e60000 mswsock
[f=0000000] 0x74d10000 wship6
[f=0000000] 0x734c0000 wshtcpip
[f=0000000] 0x6eee0000 dbghelp
[f=0000000] Stacktrace:
[f=0000000] (0) Unknown [0x2928AE70]
[f=0000000] (1) D:\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x83131) [0x00AA7891]
[f=0000000] (2) D:\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x29b522) [0x00CBFC82]
[f=0000000] (3) D:\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x29a4c5) [0x00CBEC25]
[f=0000000] (4) D:\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x25a291) [0x00C7E9F1]
[f=0000000] (5) D:\Spring\spring.exe [0x009A1D0C]
[f=0000000] (6) D:\Spring\spring.exe [0x009BD543]
[f=0000000] (7) D:\Spring\spring.exe [0x009B9B51]
[f=0000000] (8) D:\Spring\spring.exe [0x009C250C]
[f=0000000] (9) D:\Spring\spring.exe [0x009C26FC]
[f=0000000] (10) D:\Spring\spring.exe [0x009C27BF]
[f=0000000] (11) D:\Spring\spring.exe [0x006C792F]
[f=0000000] (12) D:\Spring\spring.exe [0x006C530E]
[f=0000000] (13) D:\Spring\spring.exe [0x006CC90B]
[f=0000000] (14) D:\Spring\spring.exe [0x00402AA0]
[f=0000000] (15) D:\Spring\spring.exe [0x00416879]
[f=0000000] (16) D:\Spring\spring.exe [0x004928CA]
[f=0000000] (17) D:\Spring\spring.exe [0x0049375D]
[f=0000000] (18) D:\Spring\spring.exe [0x00989DA1]
[f=0000000] (19) D:\Spring\spring.exe [0x009950F9]
[f=0000000] (20) D:\Spring\spring.exe [0x00995424]
[f=0000000] (21) D:\Spring\spring.exe [0x00995C00]
[f=0000000] (22) D:\Spring\spring.exe [0x004010A7]
[f=0000000] (23) D:\Spring\spring.exe [0x00401123]
[f=0000000] (24) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x75A93677]
[f=0000000] (25) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x775E9F02]
[f=0000000] (26) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x775E9ED5]
If someone can answer me what to do, i would be very happy :).
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