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This is what I call "Step-By-Step method":
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Step-By-Step method
Adv. Solar Fusion Adv. Fusion Totalcost
Step1 4 0 0 20272
Step2 0 3 0 87045
Step3 0 0 4 292896
The following image compare 4 type of eco; the typical "all Adv. Solar" type, "Adv. Solar + Fusion" type, and "Adv. Solar + Fusion + Adv. Fusion" type.

It shows that "all Adv. Solar" method is expensive at very high energy output. What this mean is; you should not build too many "Solar"; as it will became very expensive later.
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The ideal metal output is :
This will give enough metal to create T1 units, or T2 units, or T3 units every 20 second respectively. One real example is the Karg spam or Razor spam done by many "techer".T1= 19.3 (per second),
T2= 59.4 (per second),
T3= 514.9 (per second).
To cater for the unavailability of Metal spot; you need to build Metal Maker. Here is the ideal "Adv. Solar + Fusion" mix for feeding a variety of MetalMaker configuration (from 0 to 19.3 metal output per second) (T1 phase):
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Adv. Solar Fusion TotalCost
Mm 0% 4 0 20272
Mm 25% 0 1 29015
Mm 50% 0 1 29015
Mm 75% 3 1 44219
Mm 100% 0 2 58030
Average: 1.4(~2) 1
The following graph shows why you shouldn't make MetalMaker using "Adv. Solar" power source:

The cumulative cost of "Adv. Solar" is very expensive. As you can see; you should not make Solar to power you Metal Makers.
Here's the average mix for all T1, T2, T3 Phase:
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Adv. Solar Fusion Adv. Fusion
1.4(~2) 1
0.6(~1) 4.2(~4)
0.4(~1) 0.4(~1) 8
There's also an average mix for MM at different Phases:
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T1 mm T2 mm (moho)
1.4(~2) 2.4 (~3)
3.6(~4) 2.2 (~2)
3.6(~4) 21.4 (~22)
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Result were calculated using "Solver" function, (a Linear Programming function). Under "Tool--> Solver" in Spreadsheet. To use: Select the output of first equation, select the output of second equation, select the variable to change, set constraint on variable (eg; max 30 Adv Solar, max 30 Fusion), press Solve.