Tracks disappear from Ground when tilting camera (?)

Tracks disappear from Ground when tilting camera (?)

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Tracks disappear from Ground when tilting camera (?)

Post by knorke »

When I tilt the camera, the tracks left by units disappear. The flatter the view, the more visible they are.
It seems the wider the track the more noticeable it is. Happens in all games. Changing terrain view radius (pos1/end key) only influences on real low settings like 1-8, changing it in a sensible range (20-60) does nothing
Image

Would like to know if other players get this too and it is just how it works in spring or if its ie a gfx driver thing..
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Tracks disappear from Ground when tilting camera (?)

Post by Beherith »

Type /wiremap to see why. All decals use real heightmap coordinates, and not the LOD-ed versions.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Tracks disappear from Ground when tilting camera (?)

Post by knorke »

ah, nice command :)
is there a reason why decals (i guess mapmarks too) can not use the lod-ed versions to prevent this?
fun fact:
Image
on wiremap, tracks do no disappear :shock:
So it is because decals use real coordinates but textures dont?
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