Laser cannon projectile LENGTH missing.

Laser cannon projectile LENGTH missing.

Requests for features in the spring code.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Laser cannon projectile LENGTH missing.

Post by smoth »

We can specify thickness which only makes it taller but not length :(
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: Laser cannon projectile LENGTH missing.

Post by FLOZi »

Try duration tag
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Laser cannon projectile LENGTH missing.

Post by Forboding Angel »

Yar, duration is what you're after. Valid values are 0 - 10. 10 will result in a beam that takes a while to dissipate. It can actually be made to be a pretty cool effect.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: Laser cannon projectile LENGTH missing.

Post by FLOZi »

I don't see a cap of 10 after a quick glance at the code;

Note that for LaserCannon the length is

Code: Select all

weaponDef->duration * weaponDef->maxvelocity
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