List of stuff to fix

List of stuff to fix

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

List of stuff to fix

Post by knorke »

Key feature stuff:

Deploying flagship can trap units under it+deforms land
http://code.google.com/p/conflictterra/ ... ail?id=117

Image
Nobody has a clue how to modify the morph gadget.

Jump Jet: units dying midair cause error
http://code.google.com/p/conflictterra/ ... ail?id=138
Stealing a better gadget is probally the best idea?

Also what else needs fixing in space rocks / mining?
As far I see, it seems to work quite well now.

------------------

"Trivial" things that are easy to do but would add alot of "completeness"

Better Unit tooltips
http://code.google.com/p/conflictterra/ ... tail?id=35

Need audio taunt files
http://code.google.com/p/conflictterra/ ... ail?id=167

Clean up issue list on google code and use correct tags in future
Creator of issue should always close it once the issue is dealt with.
And some stuff like "T1 AA subs OP?" is not that relevant atm as all Navy is locked anyway so yeah.

Upload Logo somewhere as to allow for creation of loadscreens and stuff.

Shutdown outdated autohost
Last edited by knorke on 04 Dec 2010, 02:09, edited 4 times in total.
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oksnoop2
Posts: 1207
Joined: 29 Aug 2009, 20:12

Re: List of stuff to fix

Post by oksnoop2 »

I would like to get a rapid based installer with a working AI and 5 ct_maps.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: List of stuff to fix

Post by knorke »

No complaints about anything of my lua needing fixing so ill concentrate on my own projects now.
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: List of stuff to fix

Post by Wombat »

u could use *something* (lua?) to automaticly remove m patches from maps. if its even possible
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SanadaUjiosan
Conflict Terra Developer
Posts: 907
Joined: 21 Jan 2010, 06:21

Re: List of stuff to fix

Post by SanadaUjiosan »

Since it's not relevant to the faction itself, and used by the game to spawn starting rocks if no config file is present, keeping them in is both not hurting anything and helping the game.
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oksnoop2
Posts: 1207
Joined: 29 Aug 2009, 20:12

Re: List of stuff to fix

Post by oksnoop2 »

knorke wrote:No complaints about anything of my lua needing fixing so ill concentrate on my own projects now.
I have complaints!

http://code.google.com/p/conflictterra/ ... %20Summary

Anything that can be done about this?
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