Need: "empty" unit with no model

Need: "empty" unit with no model

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Need: "empty" unit with no model

Post by knorke »

I need a "empty" unit that is basically invisible and does not influence gameplay in any way. So a empty .s3o but a piece defined that can emit stuff and fire weapons and blabla. Basically a invisible point-unit.
Has anybody made something like this by chance? It is probally a quick job for someone who knows upspring. Sadly, I do not.
(i only need the .s3o file, can make unitdef)
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Re: Need: "empty" unit with no model

Post by Das Bruce »

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Wombat
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Joined: 15 Dec 2008, 15:53

Re: Need: "empty" unit with no model

Post by Wombat »

Brain. What are we going to do tonight?
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: Need: "empty" unit with no model

Post by Das Bruce »

The same thing we do every night pinky.
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knorke
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Joined: 22 Feb 2006, 01:02

Re: Need: "empty" unit with no model

Post by knorke »

excellent, thanks :)
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Need: "empty" unit with no model

Post by knorke »

hm :?
every time i try to use point.s3o in a unit, spring crashes.
bit strange as usually changing objectName =
to something else always worked (of course needs removing references to pieces in the unit script)
i thought maybe it needs a point.tga texture but that did not fix it. what else could it be?
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FLOZi
MC: Legacy & Spring 1944 Developer
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Joined: 29 Apr 2005, 01:14

Re: Need: "empty" unit with no model

Post by FLOZi »

You'll have to assign the point.tga texture to the s3o in Upspring.
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knorke
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Joined: 22 Feb 2006, 01:02

Re: Need: "empty" unit with no model

Post by knorke »

i dont even know wat.
if its just a point, does it even need a texture?
thats why i asked in the first place ;)
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FLOZi
MC: Legacy & Spring 1944 Developer
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Joined: 29 Apr 2005, 01:14

Re: Need: "empty" unit with no model

Post by FLOZi »

I believe an s3o with no texture1 assigned will indeed crash Spring but I'm not 100% sure on that.
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knorke
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Joined: 22 Feb 2006, 01:02

Re: Need: "empty" unit with no model

Post by knorke »

seems so.
i put a texture and now it does not crash.
sad spring gives no messages for stuff like that...
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: Need: "empty" unit with no model

Post by FLOZi »

knorke wrote:seems so.
i put a texture and now it does not crash.
sad spring gives no messages for stuff like that...
Some related (content error) issues are fixed in master, this might be as well.
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