Tech Annihilation

Tech Annihilation

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Sucky_Lord
Posts: 531
Joined: 22 Aug 2008, 16:29

Tech Annihilation

Post by Sucky_Lord »

"Tech Annihilation".

Really. Come on, really. Are you shitting me?!

At least they came out with it instead of hiding behind the name "special BA". Just wondering if there are any strategies or is it just teching like special BA was?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Tech Annihilation

Post by smoth »

welcome to me 3 years ago, remember when I suggested that you lot do something to replace *a and ya'll pretty much didn't want to hear it. well, in 2 years you lot could have already made some sort of replacement.
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: Tech Annihilation

Post by Wombat »

u sir seems to be very bored

and its same as wide pass or something but mod, not map with extra units
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Tech Annihilation

Post by KDR_11k »

We don't need you to make threads just to insult mods.
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