the New game: [[G A I]]

the New game: [[G A I]]

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

the New game: [[G A I]]

Post by knorke »

Great Annihilation Initiative

Story
The idea is that only 2 commanders have survived the nuclear war, each in his own distant corner of the universe on a planet in a galaxy far away. Now they have slowly been rebuilding their armies stronger then before and have meet again more grim then before! This time its on!
(it is an alternate timeline from the XTA universe but before Kingdoms there will also be a campaign to explain and for new players)

Gameplay
There will be a strong advantage for the player who repairs his units but there will also many units that you can use for tactical suicide missions, this will allow for many strategies. The unit ranges will be really epic too!! There will be long range and short range and inbetween.
Air will be totally redone as I did not like it in any mod I have played so I will make conplanes really special by giving them higher build speed but also high cost and speed. To compensate for that all airlabs will also generate some metal this is to help the airstart because usually you are short on resources if you start air but in this mod all startlabs are viable on every map. For teamgames this will allow many strategies too!! Of course all the old tactics will still work but many new ones to combine the units!!
The Commander will be the centerpiece of your army because I liked the intro movie of OTA totally badass but if you lose your commander you can build a new one (but really expensive) or you just make any of the new T3 units.
ARM & CORE will be more unique than ever: ARM wil have stronger kbots and CORE will have stronger vehicles but it will still be balanced because each faction also gets one really good kbot and vehicle. This way the chances are fair on all maps.
To make attacks more inviting to players there is a 30% chance that a killed unit leaves a really expensive wreck, almost 100% of the units original cost.
economy : metal and energy. Want more metal? grab slayer cds from your opponent.
ok that is enough for now i think i will post again when i want!! :roll: :cry: :cry: :oops: :mrgreen: 8) 8)
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: the New game: [[G A I]]

Post by Beherith »

Didn't even chuckle. Grade F, you may sit down.
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