gonna play some spring
Moderator: Moderators
gonna play some spring
hey im gonna start playing some 1v1 ba again i'll be on in an hour or less probably if anyone cool wants some games send me a message in lobby nick will be fl0pf1op
Re: gonna play some spring
Id play if current engine version wasnt so fucked 

Re: gonna play some spring
play ccr, u dont need micro so much :DJohannesH wrote:Id play if current engine version wasnt so fucked
Re: gonna play some spring

Heroes of Newerth finally died out I hope.
Re: gonna play some spring
Too bad the pathfinding bug is worse the bigger unit group there is D:albator wrote:play ccr, u dont need micro so much :DJohannesH wrote:Id play if current engine version wasnt so fucked
Re: gonna play some spring
Hi flop!
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: gonna play some spring
Pathfinding bug can be fixed in 30 seconds modside. Complain to your local maintainer.
Re: gonna play some spring
hey FA wanna do me a huge favor and release a fixed version of the latest version of BA
Re: gonna play some spring
And risk getting squished by Fatty? I think not. Others have tried and failed in the past, I'm sure Forb wants to remain intact.flop wrote:hey FA wanna do me a huge favor and release a fixed version of the latest version of BA
Re: gonna play some spring
squished? wouldnt TFC thank him? ive released versions of BA with small changes in the past and played then with dudes and TFC has never cared in fact he has listened to some of my ideas
this was like
over a year ago though
this was like
over a year ago though
Last edited by flop on 27 Aug 2010, 18:13, edited 1 time in total.
Re: gonna play some spring
This is fatty now:

And this is what happens to Fatty if you release your own version of BA:


And this is what happens to Fatty if you release your own version of BA:

Re: gonna play some spring
well i dont think you see the point, without a decent pathing sistem 1v1s are boring and actualy no fun to play with.
Ive beaten flop twice, these days by just spaming after minute 10, until that time, its so fucking hard to even control plus 10 scouts all together,
units bump to each other, everything gets fucked up.
Micro with this is imposible,
Flop for example beat me once when i couldnt move my 10 stumpies cause they were all clank up together.
This needs a fix otherwise even more shity 1v1s pfff.
Also wtf is with the flash rebalance and llt changes
Ive beaten flop twice, these days by just spaming after minute 10, until that time, its so fucking hard to even control plus 10 scouts all together,
units bump to each other, everything gets fucked up.
Micro with this is imposible,
Flop for example beat me once when i couldnt move my 10 stumpies cause they were all clank up together.
This needs a fix otherwise even more shity 1v1s pfff.
Also wtf is with the flash rebalance and llt changes
Re: gonna play some spring
watscifi wrote: Also wtf is with the flash rebalance and llt changes
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: gonna play some spring
All it requires is setting (TFC knows this and has known it since I posted about it weeks ago):
heatmapping=false;
in the movedefs. And yes, TFC is the maintainer. If he cba to fix it, well, no offense, but too bad. If ba were community maintained or simply had a maintainer who honestly didn't know how to do it then yes I would step in and help, but TFC knows what to do so I'm not going to deliberately step in his stuff.
On the flipside, give evolution rts a try. It doesn't have these issues
*plug plug* ;p
heatmapping=false;
in the movedefs. And yes, TFC is the maintainer. If he cba to fix it, well, no offense, but too bad. If ba were community maintained or simply had a maintainer who honestly didn't know how to do it then yes I would step in and help, but TFC knows what to do so I'm not going to deliberately step in his stuff.
On the flipside, give evolution rts a try. It doesn't have these issues

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- Moderator
- Posts: 2464
- Joined: 12 Oct 2007, 09:24
Re: gonna play some spring
heatmapping=false does not fix everything. The units are still fairly stupid but at least it becomes playable. The pathfinding without heatmapping is still far worse than last spring version.
- TheFatController
- Balanced Annihilation Developer
- Posts: 1177
- Joined: 10 Dec 2006, 18:46
Re: gonna play some spring
Lol at all the name dropping and hinting, give it a restForboding Angel wrote:All it requires is setting (TFC knows this and has known it since I posted about it weeks ago):
heatmapping=false;
in the movedefs. And yes, TFC is the maintainer. If he cba to fix it, well, no offense, but too bad. If ba were community maintained or simply had a maintainer who honestly didn't know how to do it then yes I would step in and help, but TFC knows what to do so I'm not going to deliberately step in his stuff.
On the flipside, give evolution rts a try. It doesn't have these issues*plug plug* ;p
Re: gonna play some spring
Fat does not own ba. He simply maintains it.
If anyone wants to make his own ba, he can do that and there is no reason to whine about that.
If anyone wants to make his own ba, he can do that and there is no reason to whine about that.
Re: gonna play some spring
I tried that: I posted a BA where I had added savegames and missions. Regret & TheFatController didn't like that I took such initiative and voided my post.If anyone wants to make his own ba, he can do that and there is no reason to whine about that.