Shift+Esc to Quit

Shift+Esc to Quit

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very_bad_soldier
Posts: 1397
Joined: 20 Feb 2007, 01:10

Shift+Esc to Quit

Post by very_bad_soldier »

Why are we back at Shift+Esc ingame to get the menu? I was very happy when we switched to just Esc (as every other game does it also) a year ago or something. :?

I think these small things (e.g. the inverted mouse wheel zoom) add up and make spring look odd in the end to newbies.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Shift+Esc to Quit

Post by Jazcash »

We should have a proper menu for Esc like every other game. Not some fugly grey box that just shows different ways to escape from your game.
We should have a proper Settings and Options GUI so people don't have to exit the game their in to change SpringSettings or hunt around looking for the commands.

Every other game I've played has a proper menu with access to all sorts of options. It's about time the Esc screen, Share screen and Endgame screen were beefed up a bit.

And yes, I preferred Esc rather than Shift+Esc.
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oksnoop2
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Joined: 29 Aug 2009, 20:12

Re: Shift+Esc to Quit

Post by oksnoop2 »

I'll join the bandwagon. I also think shift escape is silly especially since now all pressing escape does is tell me to press shift escape.
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Hobo Joe
Posts: 1001
Joined: 02 Jan 2008, 21:55

Re: Shift+Esc to Quit

Post by Hobo Joe »

Yeah this has been driving me crazy.


I also agree with jaz, it'd be cool to get a prettier box.



Maybe even someday a proper menu. (in b4 CA missionaries)
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Shift+Esc to Quit

Post by CarRepairer »

Hobo Joe wrote:Yeah this has been driving me crazy.


I also agree with jaz, it'd be cool to get a prettier box.



Maybe even someday a proper menu. (in b4 CA missionaries)
:roll:

You could just give a suggestion instead of a lame remark. What would you like to see in CA's esc menu (assuming you've already tried it)? I value your opinion after all you told me how to set origins in blender.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Shift+Esc to Quit

Post by TradeMark »

IF you play on windowed mode, does it still quit spring from the window [X] button without any warning?
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Hobo Joe
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Joined: 02 Jan 2008, 21:55

Re: Shift+Esc to Quit

Post by Hobo Joe »

CarRepairer wrote:
Hobo Joe wrote:Yeah this has been driving me crazy.


I also agree with jaz, it'd be cool to get a prettier box.



Maybe even someday a proper menu. (in b4 CA missionaries)
:roll:

You could just give a suggestion instead of a lame remark. What would you like to see in CA's esc menu (assuming you've already tried it)? I value your opinion after all you told me how to set origins in blender.
Lol, not trying to insult you, it was just a safeguard against blind fanboyism. CA's menu is nice, but its layout and looks could be improved, it's just not what I was takling about. What I'm mainly referring to is the ability to change things in-game that can't be changed now. Video settings mostly, but there are others, and a more consistent organized look. If you're really looking for suggestions on stuff like that I can be more detailed.

Also a GUI to set up hotkeys for everything would be great, i.e. a section for actions, and then a section for units, all listed nicely. You can set this in uikeys but it's a major PITA, not to mention there are a lot of hotkeys that are hardcoded in, so that's a whole different can of worms.


Also, this is another topic entirely but I would LOVE an option for no window borders, a la Source games, so I can play windowed at the proper res without dealing with the stupid window border.
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Re: Shift+Esc to Quit

Post by Neddie »

I'd prefer to keep Shift+Escape.
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oksnoop2
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Joined: 29 Aug 2009, 20:12

Re: Shift+Esc to Quit

Post by oksnoop2 »

I'm curious what is the merit of shift esc?
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Shift+Esc to Quit

Post by CarRepairer »

Hobo Joe wrote:Video settings mostly
Pretty much all of them are in the menu. Which ones are you missing?
Hobo Joe wrote:a GUI to set up hotkeys for everything would be great, i.e. a section for actions, and then a section for units, all listed nicely.
I agree. This is WIP but right now you can set a few hotkeys in the menu.
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Re: Shift+Esc to Quit

Post by Neddie »

oksnoop2 wrote:I'm curious what is the merit of shift esc?
Never accidentally popping up an escape menu.
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very_bad_soldier
Posts: 1397
Joined: 20 Feb 2007, 01:10

Re: Shift+Esc to Quit

Post by very_bad_soldier »

Hobo Joe wrote: Also a GUI to set up hotkeys for everything would be great, i.e. a section for actions, and then a section for units, all listed nicely. You can set this in uikeys but it's a major PITA, not to mention there are a lot of hotkeys that are hardcoded in, so that's a whole different can of worms.
I cant offer an ingame menu but I am currently trying to make springsettings able to modify keybindings:
Image
Neddie wrote: Never accidentally popping up an escape menu.
Maybe it could be a configuration option to use Shift+Esc instead of Esc. But I think plain Esc should be the default just to meet average user's expectations.
Last edited by very_bad_soldier on 18 Aug 2010, 20:32, edited 2 times in total.
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oksnoop2
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Joined: 29 Aug 2009, 20:12

Re: Shift+Esc to Quit

Post by oksnoop2 »

Well perhaps we could have a poll to see what the masses want.
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Sucky_Lord
Posts: 531
Joined: 22 Aug 2008, 16:29

Re: Shift+Esc to Quit

Post by Sucky_Lord »

basically shift+esc means that when you're raging it doesn't feel as good.

Its like trying to slam a slow-close door
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momfreeek
Posts: 625
Joined: 29 Apr 2008, 16:50

Re: Shift+Esc to Quit

Post by momfreeek »

i used to use esc all the time to deselect units or exit build order or smthing (can't remember). I had to lose that habit when the quit menu started popping up on me all the time.

I can't fathom why mouse wheel zoom still doesn't follow the accepted standard. Doing the exact opposite of what should be expected is a major UI blunder IMO. Its like marking the hot tap blue and the cold tap red.
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JohannesH
Posts: 1793
Joined: 07 Apr 2009, 12:43

Re: Shift+Esc to Quit

Post by JohannesH »

fuck yeah shift esc
Gouken
Posts: 35
Joined: 18 Aug 2010, 22:55

Re: Shift+Esc to Quit

Post by Gouken »

On my laptop, I kept accidentally hitting Esc because it is close to tilde and I'm not used to the new laptop keyboard and it was especially annoying because I after hitting tilde I click to draw and it clicks resign or save and my game is ruined.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Shift+Esc to Quit

Post by Jazcash »

Sucky_Lord wrote: Its like trying to slam a slow-close door
I lol'd at the accuracy of this statement. It's so true :P
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: Shift+Esc to Quit

Post by zerver »

I have quit the game by mistake at least 20 times, many fine battles ruined, this was why I decided the good old shift-esc was better.
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Sucky_Lord
Posts: 531
Joined: 22 Aug 2008, 16:29

Re: Shift+Esc to Quit

Post by Sucky_Lord »

zerver wrote:I have quit the game by mistake at least 20 times, many fine battles ruined, this was why I decided the good old shift-esc was better.
You accidentally pressed Esc, moved the mouse to hover over the "quit" icon, and pressed down on the left mouse button.

Maybe it is best we have shift+esc..
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