crash with the last update

crash with the last update

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cocorirco
Posts: 3
Joined: 14 Aug 2010, 12:55

crash with the last update

Post by cocorirco »

hi,

my spring not work with the last update,
i crash always in 0.82.3 and 0.82.2.
on 0.82.1 it work in all mod and not the ba 7.14.


i run on win seven 64 and ati 4870.
i try multitread and single..... crash always.

i have 10.4 ati driver. the infolog say :
"0] This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card."

i try 10.5 10.6 and 10.7 10.3 10.4 i have the same problem.


this is the log.txt

LogOutput initialized.
Spring 0.82.3.0 (0.82.3)
Build date/time: Aug 13 2010 20:26:51
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\nicolas\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz; 2047MB RAM, 4094MB pagefile
OS: emulated 32bit mode
Using read-write data directory: C:\jeux\Spring\
Using read-only data directory: C:\Users\nicolas\Documents\My Games\Spring\
Scanning: C:\Users\nicolas\Documents\My Games\Spring\maps
Scanning: C:\Users\nicolas\Documents\My Games\Spring\mods
Scanning: C:\Users\nicolas\Documents\My Games\Spring\packages
Scanning: C:\jeux\Spring\maps
Scanning: C:\jeux\Spring\base
Scanning: C:\jeux\Spring\mods
Supported Video modes: 1920x1080, 1776x1000, 1680x1050, 1600x1200, 1440x900, 1400x1050, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
Video mode set to 1920x1080/24bit
[ 0] SDL: 1.2.10
[ 0] GL: 3.3.10061 Compatibility Profile Context
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 4800 Series
[ 0] GLSL: 3.30
[ 0] GLEW: 1.5.4
[ 0] ATI hacks enabled
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: C:\jeux\Spring\\script.txt
[ 0] Connecting to local server
[ 0] Starting GameServer: 5 ms
[ 0] Starting demo recording
[ 0] Using map Lost-v2
[ 0] Recording demo demos/20100814_124953_Lost-v2_0.82.3.sdf
[ 0] Using mod Balanced Annihilation V7.14
[ 0] Using mod archive BA714.sd7
[ 0] Loading client data: 80 ms
[ 0] User number 0 (team 0, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: DirectSound Software
[ 0] Sound: Available Devices:
[ 0] Sound: DirectSound Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 1 ms
[ 0] Camera and mouse: 77 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 0.364000
[ 0] Loading GameData Definitions: 401 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 32 ms
[ 0] Number of damage types: 40
[ 0] Creating unit textures
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] [CPathManager] pathing data checksum: 0e85f8ff
[ 0] Loading .smt tile-file "maps/Lost-v2.smt"
[ 0] Loading 6673 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 1 ms
[ 0] Creating Projectile Textures
[ 0] Creating sky
[ 0] Loading console: 6 ms
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Spawn <init_game_spawn.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Failed to load: autofirstbuildfacing.lua (duplicate name)
[ 0] Failed to load: gui_advplayerslist.lua (duplicate name)
[ 0] Failed to load: gui_attack_aoe.lua (duplicate name)
[ 0] Failed to load: gui_center_n_select.lua (duplicate name)
[ 0] Failed to load: gui_pausescreen.lua (duplicate name)
[ 0] Failed to load: gui_point_tracker.lua (duplicate name)
[ 0] Failed to load: gui_reclaiminfo.lua (duplicate name)
[ 0] Failed to load: gui_take_remind.lua (duplicate name)
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Failed to load: unit_ghostsite.lua (duplicate name)
[ 0] Failed to load: unit_waypoint_dragger_2.lua (duplicate name)
[ 0] Loaded widget from user: Cursor Autoscale <gui_cursorscaling.lua>
[ 0] blur api: your hardware does not support shaders
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Control Panel Widget doens't support your 1920x1080 resolution.
[ 0] Call back your default Layout.
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] Loaded widget from user: CtrlPanel Improved <gui_ctrlpanel_improved.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from user: Resource Bar Plus v2.0 <gui_resbarplusv2.lua>
[ 0] Loaded widget from user: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget from user: Show Build V2 <unit_showbuild.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from user: Cloak Fire State <unit_cloakfirestate.lua>
[ 0] Loaded widget from user: Dynamic Blob Shadows <dynamic_blob_shadows.lua>
[ 0] Loaded widget from user: Move ETA <gui_move_eta.lua>
[ 0] Loaded widget from user: Initial Queue <unit_initial_queue.lua>
[ 0] Loaded widget from user: Ally Selected Units <unit_allySelectedUnits.lua>
[ 0] Loaded widget from user: Area Mex <cmd_area_mex.lua>
[ 0] Area Mex: Loaded for *A
[ 0] Mexmap detected - loading...
[ 0] mexmap imported from LuaUI/Widgets/MetalMaps/lost-v2.springmexmap
[ 0] Loaded widget from user: Area Mex no button v2 <cmd_area_mex2.lua>
[ 0] Loaded widget from user: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from user: Auto Skirm <unit_auto_skirm.lua>
[ 0] Loaded widget from user: Auto group <unit_auto_group.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from user: Comblast Range 1.0 <gui_comblast_range.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from user: DCIcon <dbg_dcicon.lua>
[ 0] Loaded widget from user: DGun Stall Assist <unit_dgun_stall_assist.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from user: Dgun Helper 1.2 <unit_dgunhelper.lua>
[ 0] Loaded widget from user: Easy Facing <gui_easyFacing.lua>
[ 0] Loaded widget from user: FPS Clock plus 1.0 <gui_fpsclockplus.lua>
[ 0] BA
[ 0] Loaded widget from user: FactoryQ Manager <cmd_factoryqmanager.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from user: Ghost Radar <unit_ghostRadar.lua>
[ 0] Loaded widget from user: Ghost Site <unit_ghostSite.lua>
[ 0] Loaded widget from user: Holdfire Fix <unit_holdfire_fix.lua>
[ 0] Loaded widget from mod: Loop Select <unit_loop_select.lua>
[ 0] Loaded widget from user: MinimapEvents <minimap_events.lua>
[ 0] Loaded widget from user: Mobile Anti Marker <gui_mobile_anti_marker.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from user: Nuke Button <gui_nukeButton.lua>
[ 0] Loaded widget from user: OnlyFightersPatrol <unit_only_fighters_patrol.lua>
[ 0] Loaded widget from user: Pause Screen <gui_pauseScreen.lua>
[ 0] Loaded widget from user: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from user: ReclaimInfo <gui_reclaiminfov099.lua>
[ 0] Loaded widget from user: Scout Helper l <gui_scout_helper_l.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from user: Show Orders <gui_show_orders.lua>
[ 0] Loaded widget from user: SmartNanos <unit_smart_nanos.lua>
[ 0] Loaded widget from user: State Remover <cmd_state_remove.lua>
[ 0] Loaded widget from user: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[ 0] Loaded widget from user: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from user: Toggle LOS <gui_toggleLos.lua>
[ 0] Loaded widget from user: Tooltip Plus <gui_tooltipplus.lua>
[ 0] Loaded widget from user: Transport AI <unit_transport_ai.lua>
[ 0] Loaded widget from user: Transporter 2 <unit_transporter_2.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from user: Unit Ranges <gui_unit_ranges.lua>
[ 0] Loaded widget from user: Z Selector <unit_z_selector.lua>
[ 0] Loaded widget from mod: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget from user: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from user: AutoRepair <unit_autorepair.lua>
[ 0] Loaded widget from user: Build Range Display <init_build_range_display.lua>
[ 0] Loaded widget from user: Wind Helper <gui_wind_helper.lua>
[ 0] Reloaded cmdcolors with: cmdcolors.tmp
[ 0] Loaded widget from user: Unit-Circles Version 0.43 - overlap <unit_circle.lua>
[ 0] Loaded widget from user: BA Waypoint Dragger <unit_waypoint_dragger.lua>
[ 0] Loaded widget from user: Bomber control <unit_bomber_control.lua>
[ 0] Loaded widget from user: EnemySpotter <gui_enemy_spotter.lua>
[ 0] UpdateWidgetCallIn: bad name: TweakKeyPress
[ 0] UpdateWidgetCallIn: bad name: TweakKeyRelease
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Loaded widget from user: IceUI <gui_IceUI.lua>
[ 0] Loaded widget from user: Quick Unload <cmd_quick_unload.lua>
[ 0] Loaded widget from user: Radar Ranges <radar_range.lua>
[ 0] Loaded widget from user: Select n Center! <gui_center_n_select.lua>
[ 0] Reloaded cmdcolors with: cmdcolors.tmp
[ 0] Loaded widget from user: SelectionHalo <gui_selectionhalo.lua>
[ 0] Loaded widget from user: AllyCursors <gui_ally_cursors.lua>
[ 0] Loaded widget from user: Unit Stats <gui_unit_stats.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from user: Mouse Buildspacing <gui_buildspacing.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from user: MiddleClickCameraSwitcher <camera_MiddleClickCameraSwitcher.lua>
[ 0] Loaded widget from mod: LolUI <lolui.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Spring 0.82.3.0 (0.82.3) has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x0f2ed5a4
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x77980000 ntdll
[ 0] 0x75b20000 kernel32
[ 0] 0x772f0000 KERNELBASE
[ 0] 0x10000000 DevIL
[ 0] 0x76d20000 MSVCRT
[ 0] 0x77250000 ADVAPI32
[ 0] 0x75e60000 sechost
[ 0] 0x759a0000 RPCRT4
[ 0] 0x754f0000 SspiCli
[ 0] 0x754e0000 CRYPTBASE
[ 0] 0x6c030000 GLU32
[ 0] 0x6b880000 OPENGL32
[ 0] 0x75550000 GDI32
[ 0] 0x76dd0000 USER32
[ 0] 0x77950000 LPK
[ 0] 0x771b0000 USP10
[ 0] 0x6f5c0000 DDRAW
[ 0] 0x6f5b0000 DCIMAN32
[ 0] 0x76ed0000 SETUPAPI
[ 0] 0x76cf0000 CFGMGR32
[ 0] 0x75a90000 OLEAUT32
[ 0] 0x75f30000 ole32
[ 0] 0x77190000 DEVOBJ
[ 0] 0x73330000 dwmapi
[ 0] 0x75e90000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x76090000 SHELL32
[ 0] 0x75cb0000 SHLWAPI
[ 0] 0x77540000 WS2_32
[ 0] 0x76ce0000 NSI
[ 0] 0x61b80000 zlib1
[ 0] 0x70780000 vorbisfile
[ 0] 0x68140000 ogg
[ 0] 0x64cc0000 vorbis
[ 0] 0x6b600000 OpenAL32
[ 0] 0x74b70000 WINMM
[ 0] 0x66fc0000 freetype6
[ 0] 0x62aa0000 glew32
[ 0] 0x002c0000 SDL
[ 0] 0x7c340000 MSVCR71
[ 0] 0x75ec0000 IMM32
[ 0] 0x758d0000 MSCTF
[ 0] 0x6ed80000 dsound
[ 0] 0x6ed50000 POWRPROF
[ 0] 0x75640000 CLBCatQ
[ 0] 0x6d1c0000 MMDevApi
[ 0] 0x70450000 PROPSYS
[ 0] 0x6d190000 wdmaud
[ 0] 0x6d180000 ksuser
[ 0] 0x6d170000 AVRT
[ 0] 0x6d130000 AUDIOSES
[ 0] 0x6d120000 msacm32
[ 0] 0x6d100000 MSACM32
[ 0] 0x6d0f0000 midimap
[ 0] 0x73db0000 profapi
[ 0] 0x72270000 uxtheme
[ 0] 0x6ee00000 atiglpxx
[ 0] 0x69030000 atioglxx
[ 0] 0x73360000 VERSION
[ 0] 0x6c150000 atigktxx
[ 0] 0x6f520000 aticfx32
[ 0] 0x02c80000 atiadlxy
[ 0] 0x77510000 WINTRUST
[ 0] 0x77070000 CRYPT32
[ 0] 0x75e80000 MSASN1
[ 0] 0x6c0b0000 DINPUT
[ 0] 0x6c0a0000 HID
[ 0] 0x6b370000 dbghelp
[ 0] Stacktrace:
[ 0] This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card.
[ 0] (0) Unknown [0x0F2ED5A4]
[ 0] (1) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xfb40a) [0x6916A57A]
[ 0] (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xfb432) [0x6916A5A2]
[ 0] (3) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xfbd7a) [0x6916AEEA]
[ 0] (4) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x90ab2) [0x690FFC22]
[ 0] (5) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xcc357) [0x6913B4C7]
[ 0] (6) C:\Windows\system32\atioglxx.dll(atiPS+0x81f857) [0x69B42F37]
[ 0] (7) C:\Windows\system32\atioglxx.dll(atiPS+0x81fe4d) [0x69B4352D]
[ 0] (8) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x7f8a3) [0x690EEA13]
[ 0] (9) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x7eeee) [0x690EE05E]




what is the problem? :( i can t play

thanks
* i speak not very good i m sorry
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Re: crash with the last update

Post by Satirik »

[ 0] This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card.
you just have to read ...
cocorirco
Posts: 3
Joined: 14 Aug 2010, 12:55

Re: crash with the last update

Post by cocorirco »

i said: i try drivers 10.5 10.6 and 10.7 10.3 10.4 i have the same problem.


:?
cocorirco
Posts: 3
Joined: 14 Aug 2010, 12:55

Re: crash with the last update

Post by cocorirco »

you can close this topic,

with this post i can play now: http://springrts.com/phpbb/viewtopic.php?f=11&t=23715


Cat10.7 Beta OpenGL ES 2.0 work good

thanks
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