I have a crash affter the loading screen PLS HELP

I have a crash affter the loading screen PLS HELP

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Post Reply
SapphireDraco
Posts: 1
Joined: 06 Jul 2010, 14:12

I have a crash affter the loading screen PLS HELP

Post by SapphireDraco »

There is the infolog.txt

LogOutput initialized.
Spring 0.81.2.1 (0.81.2.1-0-g884a107{@}-cmake-mingw32)
Build date/time: Mar 16 2010 21:22:37
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\DTK\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit (build 7600)
Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz; 4091MB RAM, 8181MB pagefile
OS: emulated 32bit mode
Using read-write data directory: D:\Sapphire\Games\TA\Spring\
Scanning: D:\Sapphire\Games\TA\Spring\maps
Scanning: D:\Sapphire\Games\TA\Spring\base
Scanning: D:\Sapphire\Games\TA\Spring\mods
Video mode set to 1680 x 1050 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 3.2.9551 Compatibility Profile Context
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 5800 Series
[ 0] GLEW: 1.4.0
[ 0] ATI hacks enabled
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: D:\Sapphire\Games\TA\Spring\\script.txt
[ 0] Connecting to local server
[ 0] Starting GameServer: 5 ms
[ 0] Starting demo recording
[ 0] Using map Comet Catcher Redux.smf
[ 0] Recording demo demos/20100705_115528_Comet Catcher Redux_0.81.2.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V7.12
[ 0] Using mod archive BA712.sd7
[ 0] Loading client data: 61 ms
[ 0] User number 0 (team 1, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Software
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Software
[ 0] Sound: Rapture3D
[ 0] Loading console: 0 ms
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 1 ms
[ 0] Camera and mouse: 74 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.361000
[ 0] Loading defs: 386 ms
[ 0] Loading map informations
[ 0] Loading map
[ 0] Loading Map
[ 0] Loading .smt tile-file "maps/Comet Catcher Redux.smt"
[ 0] Loading 11041 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 5 ms
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 82 ms
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: ed2e03cf
[ 0] Creating sky
[ 0] Spring 0.81.2.1 (0.81.2.1-0-g884a107{@}-cmake-mingw32) has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x699a5186
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x77550000 ntdll
[ 0] 0x761b0000 kernel32
[ 0] 0x75f60000 KERNELBASE
[ 0] 0x10000000 DevIL
[ 0] 0x76f20000 MSVCRT
[ 0] 0x00020000 ILU
[ 0] 0x76350000 ADVAPI32
[ 0] 0x76dc0000 sechost
[ 0] 0x76fd0000 RPCRT4
[ 0] 0x750c0000 SspiCli
[ 0] 0x750b0000 CRYPTBASE
[ 0] 0x6efa0000 GLU32
[ 0] 0x68cf0000 OPENGL32
[ 0] 0x769f0000 GDI32
[ 0] 0x76de0000 USER32
[ 0] 0x77520000 LPK
[ 0] 0x762b0000 USP10
[ 0] 0x74210000 DDRAW
[ 0] 0x74200000 DCIMAN32
[ 0] 0x76600000 SETUPAPI
[ 0] 0x76b10000 CFGMGR32
[ 0] 0x770c0000 OLEAUT32
[ 0] 0x75e00000 ole32
[ 0] 0x76ba0000 DEVOBJ
[ 0] 0x749a0000 dwmapi
[ 0] 0x767a0000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x751b0000 SHELL32
[ 0] 0x75fb0000 SHLWAPI
[ 0] 0x76ee0000 WS2_32
[ 0] 0x76010000 NSI
[ 0] 0x6e940000 libgcc_s_dw2-1
[ 0] 0x00330000 SDL
[ 0] 0x74b80000 WINMM
[ 0] 0x7c340000 MSVCR71
[ 0] 0x66fc0000 freetype6
[ 0] 0x61b80000 zlib1
[ 0] 0x6ed80000 glew32
[ 0] 0x6b180000 vorbisfile
[ 0] 0x63e00000 vorbis
[ 0] 0x00380000 ogg
[ 0] 0x003a0000 OpenAL32
[ 0] 0x76150000 IMM32
[ 0] 0x76530000 MSCTF
[ 0] 0x73b40000 profapi
[ 0] 0x73260000 uxtheme
[ 0] 0x6ef50000 atiglpxx
[ 0] 0x69030000 atioglxx
[ 0] 0x737e0000 VERSION
[ 0] 0x6ef60000 atigktxx
[ 0] 0x03f40000 atiadlxy
[ 0] 0x760b0000 WINTRUST
[ 0] 0x768d0000 CRYPT32
[ 0] 0x760a0000 MSASN1
[ 0] 0x6dec0000 DINPUT
[ 0] 0x6f410000 HID
[ 0] 0x73000000 MMDevAPI
[ 0] 0x72ef0000 PROPSYS
[ 0] 0x6f5d0000 wdmaud
[ 0] 0x73210000 ksuser
[ 0] 0x73e80000 AVRT
[ 0] 0x73a40000 mswsock
[ 0] 0x72eb0000 AUDIOSES
[ 0] 0x73870000 wship6
[ 0] 0x72ff0000 msacm32
[ 0] 0x74b60000 MSACM32
[ 0] 0x72ea0000 midimap
[ 0] 0x71320000 dsound
[ 0] 0x738e0000 POWRPROF
[ 0] 0x75120000 CLBCatQ
[ 0] 0x076c0000 wrap_oal
[ 0] 0x68c00000 dbghelp
[ 0] Stacktrace:

Thanks!!!
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: I have a crash affter the loading screen PLS HELP

Post by zerver »

SapphireDraco wrote: [ 0] Exception Address: 0x699a5186
[ 0] DLL information:
[ 0] 0x69030000 atioglxx
As you can see, no stack trace.
However the crash address begins with 0x69. which seems to belong to atioglxx. Therefore I think you have a bad graphics driver. Try the 10.4 driver and if that does not help, also delete springsettings.cfg to reset all config to default.
Post Reply

Return to “Help & Bugs”