Spring: Unhandled exception

Spring: Unhandled exception

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apemax
Posts: 2
Joined: 24 Jun 2010, 11:37

Spring: Unhandled exception

Post by apemax »

i installed spring today but when i try to launch Balanced Annihilation 7.12 with the Supreme Battlefield V2 map it goes to the loading screen but then it goes to a black screen and crash's to the desktop. the error message that comes up is:

Spring: Unhandled exception

Spring has crashed.

A stacktrace has been written to:
C:\Program Files\Spring\infolog.txt

here's the infolog.txt contents:


LogOutput initialized.
Spring 0.81.2.1 (0.81.2.1-0-g884a107{@}-cmake-mingw32)
Build date/time: Mar 16 2010 21:22:37
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Documents and Settings\user\Local Settings\Application Data\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 120, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Home Edition Service Pack 3 (build 2600)
Intel(R) Celeron(R) M CPU 420 @ 1.60GHz; 222MB RAM, 906MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Program Files\Spring\
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Video mode set to 800 x 600 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 1.2
[ 0] GL: S3 Graphics
[ 0] GL: VIA/S3G UniChrome Pro IGP/MMX/SSE
[ 0] GLEW: 1.4.0
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: C:\Program Files\Spring\\script.txt
[ 0] Connecting to local server
[ 0] Starting GameServer: 759 ms
[ 0] Starting demo recording
[ 0] Using map Small Supreme Battlefield V2.smf
[ 0] Recording demo demos/20100624_101835_Small Supreme Battlefield V2_0.81.2.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V7.12
[ 0] Using mod archive BA712.sd7
[ 0] Loading client data: 1563 ms
[ 0] User number 0 (team 2, allyteam 0)
[ 0] Loading console: 37 ms
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Hardware
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Hardware
[ 0] Sound: Generic Software
[ 0] Sound: SoundSource::SoundSource: Invalid Value
[ 0] Sound: Your hardware/driver can not handle more than 29 soundsources
[ 0] Sound: SoundSource::~SoundSource: Invalid Name
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 780 ms
[ 0] Camera and mouse: 733 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 3.104000
[ 0] Loading defs: 3379 ms
[ 0] shadows disabled or required OpenGL extension missing
[ 0] Loading map informations
[ 0] Loading map
[ 0] Loading Map
[ 0] Loading .smt tile-file "maps/Small Supreme Battlefield V2.smt"
[ 0] Loading 34517 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Spring 0.81.2.1 (0.81.2.1-0-g884a107{@}-cmake-mingw32) has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x00000000
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x7c900000 ntdll
[ 0] 0x7c800000 kernel32
[ 0] 0x10000000 DevIL
[ 0] 0x77c10000 MSVCRT
[ 0] 0x01020000 ILU
[ 0] 0x77dd0000 ADVAPI32
[ 0] 0x77e70000 RPCRT4
[ 0] 0x77fe0000 Secur32
[ 0] 0x68b20000 GLU32
[ 0] 0x5ed00000 OPENGL32
[ 0] 0x77f10000 GDI32
[ 0] 0x7e410000 USER32
[ 0] 0x73760000 DDRAW
[ 0] 0x73bc0000 DCIMAN32
[ 0] 0x76c90000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x7c9c0000 SHELL32
[ 0] 0x77f60000 SHLWAPI
[ 0] 0x71ab0000 WS2_32
[ 0] 0x71aa0000 WS2HELP
[ 0] 0x6e940000 libgcc_s_dw2-1
[ 0] 0x01040000 SDL
[ 0] 0x76b40000 WINMM
[ 0] 0x7c340000 MSVCR71
[ 0] 0x66fc0000 freetype6
[ 0] 0x61b80000 zlib1
[ 0] 0x6ed80000 glew32
[ 0] 0x6b180000 vorbisfile
[ 0] 0x63e00000 vorbis
[ 0] 0x01090000 ogg
[ 0] 0x010b0000 OpenAL32
[ 0] 0x76390000 IMM32
[ 0] 0x629c0000 LPK
[ 0] 0x74d90000 USP10
[ 0] 0x773d0000 comctl32
[ 0] 0x5d090000 comctl32
[ 0] 0x5ad70000 uxtheme
[ 0] 0x74720000 MSCTF
[ 0] 0x755c0000 msctfime
[ 0] 0x774e0000 ole32
[ 0] 0x69000000 vticd
[ 0] 0x72280000 DINPUT
[ 0] 0x688f0000 HID
[ 0] 0x77920000 SETUPAPI
[ 0] 0x76c30000 WINTRUST
[ 0] 0x77a80000 CRYPT32
[ 0] 0x77b20000 MSASN1
[ 0] 0x72d20000 wdmaud
[ 0] 0x72d10000 msacm32
[ 0] 0x77be0000 MSACM32
[ 0] 0x71a50000 mswsock
[ 0] 0x662b0000 hnetcfg
[ 0] 0x71a90000 wshtcpip
[ 0] 0x77bd0000 midimap
[ 0] 0x73f10000 dsound
[ 0] 0x77c00000 VERSION
[ 0] 0x76fd0000 CLBCATQ
[ 0] 0x77050000 COMRes
[ 0] 0x77120000 OLEAUT32
[ 0] 0x5ef80000 KsUser
[ 0] 0x04c40000 wrap_oal
[ 0] 0x59a60000 DBGHELP
[ 0] Stacktrace:
[ 0] (0) C:\Program Files\Spring\spring.exe [0x00000000]
[ 0] (1) C:\Program Files\Spring\spring.exe [0x005F8800]
[ 0] (2) C:\Program Files\Spring\spring.exe [0x005FA0B7]
[ 0] (3) C:\Program Files\Spring\spring.exe [0x005F5270]
[ 0] (4) C:\Program Files\Spring\spring.exe [0x005F77B9]
[ 0] (5) C:\Program Files\Spring\spring.exe [0x005D4090]
[ 0] (6) C:\Program Files\Spring\spring.exe [0x00417F98]
[ 0] (7) C:\Program Files\Spring\spring.exe [0x0045D280]
[ 0] (8) C:\Program Files\Spring\spring.exe [0x0045D64D]
[ 0] (9) C:\Program Files\Spring\spring.exe [0x0080D69A]
[ 0] (10) C:\Program Files\Spring\spring.exe [0x008144B5]
[ 0] (11) C:\Program Files\Spring\spring.exe [0x0080C4FB]
[ 0] (12) C:\Program Files\Spring\spring.exe [0x0080C9A1]
[ 0] (13) C:\Program Files\Spring\spring.exe [0x008A8E88]
[ 0] (14) C:\Program Files\Spring\spring.exe [0x0040124B]
[ 0] (15) C:\Program Files\Spring\spring.exe [0x004012B8]
[ 0] (16) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C817077]

if you need any more info then just ask. :-)
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: Spring: Unhandled exception

Post by zerver »

This is your crash trace:
http://buildbot.eat-peet.net/spring/sta ... 15944.html

Code: Select all

[ 0] GL: S3 Graphics
[ 0] GL: VIA/S3G UniChrome Pro IGP/MMX/SSE
Sorry to say, but your graphics "card" is probably not good enough to play spring. The crash could disappear with a different graphics driver, but there is little hope to run the game with acceptable performance.

Edit:

Code: Select all

[ 0] GL: 1.2
Oh, and this GL version of 1.2 probably is the final nail in your coffin. Spring needs a higher GL version. Cannot remember if it was 1.3, 1.4 or 1.5 though.
apemax
Posts: 2
Joined: 24 Jun 2010, 11:37

Re: Spring: Unhandled exception

Post by apemax »

ahh... ok. i wasn't sure it would run in the first place anyway. i've had problems with opengl before on this computer. actually i don't think i've ever been able to get any game with opengl working. :(

oh and just to say its a integrated "card" with 32MB(can go up to 64MB) of video ram and 200MHz gpu.
User avatar
CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Spring: Unhandled exception

Post by CarRepairer »

Interesting... I have a netbook with a Via CPU and GPU. I am able to run Spring with almost no graphics problems. However my CPU is so weak that the game runs very very slowly so that is my bottleneck.
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