The year is 3000 A.D. People have become much smarter than today, so smart they solve Chess in primary school. Doesn't matter what they play, no amount of combination is any match for their epic intellect. The only challenge they get is outguessing each other. There is but one game that rose in popularity. It's short-session! It's action-pumped! It's guess-driven! It's like speedballs with hands! It is... Rock, Paper, Scissors!
Download link:
- http://springfiles.com/2602
Content:
- Two Missions
- One Skirmish Generator
- Multiplayer
Disclaimer:
Despite dealing quad damage and taking only half, the whole R/P/S balance can pretty much be forgotten: You'll soon find that sending a bunch of everything works just as well as microing to present the right counters. In fact it plays like a more relaxed KP. So while the R/P/S aspect is a failure, it is a great success toward the further dumbing down of the RTS genre!
Appendix:

Fig 1a : A Rock. It rolls.

Fig 1b : A Paper. Not for reading.

Fig 1c : A Scissors. Or two?

Fig 2: Speedballs with hands.

Fig 3 : What the future looks like.