Desync on 0.81.2 & 0.81.2.1

Desync on 0.81.2 & 0.81.2.1

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Post Reply
Fidelity
Posts: 1
Joined: 25 Mar 2010, 08:03

Desync on 0.81.2 & 0.81.2.1

Post by Fidelity »

I hate for my first post to be this way but I'm constantly desyncing when trying to play spring. I've got DMZ on this computer, which is now connected by wired LAN (gigabit), disabled all firewalls on the system / turned off UAC and the like. OS is Vista x64 (springlobby was set to XP compatability mode for XP SP2, disabled that).

Anyone have any ideas?

Chat-free and redacted infolog as follows:

LogOutput initialized.
Spring 0.81.2.1 (0.81.2.1-0-g884a107{@}-cmake-mingw32)
Build date/time: Mar 16 2010 21:22:37
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\Aren\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 2 (build 2600)
Intel(R) Xeon(R) CPU L5420 @ 2.50GHz; 16382MB RAM, 15887MB pagefile
OS: emulated 32bit mode
Using read-write data directory: C:\Program Files (x86)\Spring\
Scanning: C:\Program Files (x86)\Spring\maps
Scanning: C:\Program Files (x86)\Spring\base
Scanning: C:\Program Files (x86)\Spring\mods
Scanning: C:\Program Files (x86)\Spring\packages
Video mode set to 1680 x 1050 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 3.2.0
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce GTX 260/PCI/SSE2
[ 0] GLEW: 1.4.0
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: C:\Program Files (x86)\Spring\\script.txt
[ 0] Connecting to 188.40.60.55:8462 using name Fidelity
[ 0] Sound: Could not open a sounddevice, disabling sounds
[ 0] Starting demo recording
[ 0] Using map Comet Catcher Redux.smf
[ 0] Recording demo demos/20100325_000725_Comet Catcher Redux_0.81.2.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V7.12
[ 0] Using mod archive 6808a1c99bd99d6796470493cf070f3d.sdp
[ 0] Loading client data: 117 ms
[ 0] User number 9 (team 1, allyteam 1)
[ 0] Loading console: 0 ms
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 1 ms
[ 0] Camera and mouse: 527 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.602000
[ 0] Loading defs: 648 ms
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] Loading map informations
[ 0] Loading map
[ 0] Loading Map
[ 0] Loading .smt tile-file "maps/Comet Catcher Redux.smt"
[ 0] Loading 11041 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 6 ms
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 105 ms
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: ed2e03cf
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: MultiCom <mo_coop.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: MultiCom <mo_coop.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Failed to load: gui_jumpjets.lua ([string "LuaUI\Widgets\gui_jumpjets.lua"]:73: attempt to index field '?' (a nil value))
[ 0] Failed to load: gui_defenserange.lua (duplicate name)
[ 0] Failed to load: gui_prospector.lua (duplicate name)
[ 0] Failed to load: unit_customformations2.lua (duplicate name)
[ 0] Failed to load: unit_healthbars.lua (duplicate name)
[ 0] Loaded widget from mod: Red_UI_Framework <red_ui_framework.lua>
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: Red Tooltip <gui_red_tooltip.lua>
[ 0] Loaded widget from user: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: Ally Resource Bars <gui_ally_res.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from mod: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: Loop Select <unit_loop_select.lua>
[ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget from user: Defense Range <gui_defenseRange.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from user: Unit Ranges <gui_unit_ranges.lua>
[ 0] Loaded widget from user: UnitGroups v5.1 <gui_unitgroups5_1.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget from mod: Red_Drawing <red_ui_framework_drawing.lua>
[ 0] Loaded widget from user: Transport AI <unit_transport_ai.lua>
[ 0] Loaded widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua>
[ 0] Loaded widget from mod: Red Console <gui_red_console.lua>
[ 0] Loaded widget from mod: Red Resource Bars <gui_red_resourcebars.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from user: Blast Radius <gui_blastRadius.lua>
[ 0] Loaded widget from user: Comblast Range 1.0 <gui_comblast_range.lua>
[ 0] Loaded widget from user: SmartNanos <unit_smart_nanos.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from user: Stockpiler (dynamic) <unit_stockpile_dynamic.lua>
[ 0] Loaded widget from user: MiniMap Start Boxes <minimap_startbox.lua>
[ 0] Loaded widget from mod: Coop Info <gui_coop_info.lua>
[ 0] Loaded widget from mod: Coop StartBox replacement <gui_coop_startbox_replacement.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Red Minimap <gui_red_minimap.lua>
[ 0] Loaded widget from user: Prospector <gui_prospector.lua>
[ 0] Loaded widget from user: EnemySpotter <gui_enemy_spotter.lua>
[ 0] Reloaded cmdcolors with: cmdcolors.tmp
[ 0] Loaded widget from user: SelectionHalo <gui_selectionhalo.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from user: Bomber control <unit_bomber_control.lua>
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Unknown texture
[ 0] Loaded widget from user: Rank Icons <gui_xp.lua>
[ 0] Loaded widget from user: Unit Stats <gui_unit_stats.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] nil~=0
[ 0] Loaded widget from user: HighlightSelectedUnits <gui_hilight_selectedunits.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
[ 0] Loaded widget from mod: LolUI <lolui.lua>
[ 0] Loaded widget from user: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spectator map drawing is enabled
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 4)
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 0)
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 6)
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 7)
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 2)
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 3)
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 5)
[ 0] Connection attempt from Fidelity
[ 0] -> Version: 0.81.2.1 (0.81.2.1-0-g884a107{@}-cmake-mingw32)
[ 0] -> connection established (given id 9)
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 11)
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 1)
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.1 (0.81.2.1-0-g884a107{@}-cmake-mingw32)
[ 0] -> connection established (given id 12)
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 8)
[ 0] Connection attempt from player
[ 0] -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[ 0] -> connection established (given id 10)
[ 0] GameID: 3d0cab4b89284be2e4ca316397174d8b
[ 1] false
[ 1] Error in DrawWorldPreUnit(): [string "LuaUI\Widgets\gui_comblast_range.lua"]:55: Incorrect arguments to gl.DrawGroundCircle()
[ 1] Removed widget: Comblast Range 1.0
[ 115] Buildings set to face North
[ 1302] Fidelity has issued a self destruct command to 1 units!
[ 1322] Commander: Self destruct in 4 s
[ 1355] Commander: Self destruct in 3 s
[ 1387] Commander: Self destruct in 2 s
[ 1419] Commander: Self destruct in 1 s
[ 1466] Commanders Remaining: 4
[ 3998] Jeffy is being attacked
[ 4422] Jeffy is being attacked
[ 4969] Jeffy is being attacked
[ 5161] Sync error for Fidelity in frame 5150 (866dbcdc)
[ 5563] Sync error for Fidelity in frame 5551 (de76a290)
[ 5964] Sync error for Fidelity in frame 5952 (7222228d)
[ 6365] Sync error for Fidelity in frame 6353 (e5f44917)
[ 6767] Sync error for Fidelity in frame 6754 (63a7a389)
[ 7170] Sync error for Fidelity in frame 7155 (e59c5f15)
[ 7208] User exited
[ 7208] Red_UI_Framework>> last processed widget was "Red Tooltip"
[ 7208] Red_Drawing>> last processed widget was "Red Tooltip"
[ 7208] Path cache hits 80 34%
[ 7208] Path cache hits 56 9%
[ 7208] Statistics for UDP connection:
Received: 197725 bytes in 4487 packets (44.0662 bytes/package)
Sent: 117775 bytes in 4495 packets (26.2013 bytes/package)
Relative protocol overhead: 0 up, 0.113466 down
0 incoming chunks had been dropped, 0 outgoing chunks had to be resent
User avatar
hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: Desync on 0.81.2 & 0.81.2.1

Post by hoijui »

Sync error means, there you end up with different numbers for some calculations that should result in equal numbers for all participating players in a game.
Possible causes for Sync Error are:
* Incompatible engine binaries
* Incompatible compilers used when building the engine
* Incompatible CPUs (you use Intel Xeon and have SSE1, i guess that should be fine)
* a bug in the mod
(may forgot some)

Network problems should result in sync response delay, and i am not absolutely sure, but i think they can not directly cause Sync Error.
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: Desync on 0.81.2 & 0.81.2.1

Post by zerver »

Try deleting the "maps\paths" folder. If it still does not help delete the Spring folder and redownload+reinstall everything. Delete the file "Documents and Settings\user\Local Settings\Application Data\springsettings.cfg" also. Try to make your install as default as possible - without any extras.
Post Reply

Return to “Help & Bugs”