Feature Request: Move to point

Feature Request: Move to point

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munch
Posts: 311
Joined: 26 May 2005, 20:00

Feature Request: Move to point

Post by munch »

OK, so we've got an "Add point" facility. It would be really handy if you could give move/attack/patrol commands which use points instead of mouse clicks on the screen.

So I'm thinking that when you add a point, it automatically gets numbered. So for example you might see an enemy cannon being built before your rush gets mashed by hlts and you make a point "toaster" - the point name is shown on screen as "1:toaster" (maybe point 0 could be your start pos). Then you can go select all your gunships and do A (Attack) followed by 1.

Or you could add in a fall back point for injured troops where there are con units patrolling and static defenses for protection, or... the possibilities are fairly large.

Ideally allies should be able to see each other's point numbers so that you can easily share patrol routes/fall back positions/key enemy targets etc. when giving your units orders.

I'm guessing (hoping) this isn't too hard to add, and maybe quite useful. It does mean that pressing the number keys immediately after "Attack" or "move" etc. will no longer select the given numbered group.

Cheers

Munch
User avatar
aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

You could always make it so that holding a + 1 moves selected units to point 1. That way if your busy with your mouse but your getting "maverick under attack messages" you can tell them to retreat with "1" followed by "a + 1"

I think that thios as a pretty sweet idea

aGorm
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